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Searched refs:colorUnif (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/gles3/stress/
Des3sOcclusionQueryTests.cpp149 deUint32 colorUnif = glGetUniformLocation(m_program->getProgram(), "u_color"); in iterate() local
221 …glUniform4f (colorUnif, OCCLUDER_COLOR.x(), OCCLUDER_COLOR.y(), OCCLUDER_COLOR.z(), OCCLUDER_COLOR… in iterate()
236 glUniform4f (colorUnif, TARGET_COLOR.x(), TARGET_COLOR.y(), TARGET_COLOR.z(), TARGET_COLOR.w()); in iterate()
/external/deqp/modules/gles3/functional/
Des3fOcclusionQueryTests.cpp191 deUint32 colorUnif = glGetUniformLocation(m_program->getProgram(), "u_color"); in iterate() local
242 …glUniform4f (colorUnif, DEPTH_WRITE_COLOR.x(), DEPTH_WRITE_COLOR.y(), DEPTH_WRITE_COLOR.z(), DE… in iterate()
285 …glUniform4f (colorUnif, STENCIL_WRITE_COLOR.x(), STENCIL_WRITE_COLOR.y(), STENCIL_WRITE_COLOR.z… in iterate()
354 …glUniform4f (colorUnif, TARGET_COLOR.x(), TARGET_COLOR.y(), TARGET_COLOR.z(), TARGET_COLOR.w()); in iterate()
Des3fRasterizerDiscardTests.cpp250 deUint32 colorUnif = glGetUniformLocation(m_program->getProgram(), "u_color"); in iterate() local
320 …glUniform4f (colorUnif, FAIL_COLOR_RED.x(), FAIL_COLOR_RED.y(), FAIL_COLOR_RED.z(), FAIL_COLOR_RE… in iterate()
363 …glUniform4f (colorUnif, PASS_COLOR_BLUE.x(), PASS_COLOR_BLUE.y(), PASS_COLOR_BLUE.z(), PASS_COLOR… in iterate()