Searched refs:contextA (Results 1 – 5 of 5) sorted by relevance
/external/v8/test/mjsunit/regress/ |
D | regress-280531.js | 28 var contextA = Realm.create(); variable 29 var date1 = Realm.eval(contextA, "new Date('Thu, 29 Aug 2013 00:00:00 UTC')"); 31 var date2 = Realm.eval(contextA, "new Date('Thu, 29 Aug 2013 00:00:00 UTC')");
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/external/skia/src/core/ |
D | SkComposeShader.cpp | 97 SkShader::Context* contextA = fShaderA->createContext(newRec, aStorage); in onCreateContext() local 99 if (!contextA || !contextB) { in onCreateContext() 100 safe_call_destructor(contextA); in onCreateContext() 105 return SkNEW_PLACEMENT_ARGS(storage, ComposeShaderContext, (*this, rec, contextA, contextB)); in onCreateContext() 110 SkShader::Context* contextA, SkShader::Context* contextB) in ComposeShaderContext() argument 112 , fShaderContextA(contextA) in ComposeShaderContext()
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/external/v8/test/cctest/ |
D | test-object-observe.cc | 425 v8::Local<Context> contextA = Context::New(isolate); in TEST() local 426 CHECK_EQ(8, TestObserveSecurity(contextA, contextA, contextA)); in TEST() 450 v8::Local<Context> contextA = Context::New(isolate); in TEST() local 452 CHECK_EQ(0, TestObserveSecurity(contextA, contextA, contextB)); in TEST() 475 v8::Local<Context> contextA = Context::New(isolate); in TEST() local 477 CHECK_EQ(0, TestObserveSecurity(contextA, contextB, contextA)); in TEST() 499 v8::Local<Context> contextA = Context::New(isolate); in TEST() local 501 CHECK_EQ(0, TestObserveSecurity(contextB, contextA, contextA)); in TEST() 523 v8::Local<Context> contextA = Context::New(isolate); in TEST() local 526 Context::Scope scopeA(contextA); in TEST()
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/external/deqp/modules/egl/ |
D | teglGLES2SharingTests.cpp | 161 EGLContext contextA = EGL_NO_CONTEXT; in iterate() local 182 contextA = createContext(*display, EGL_NO_CONTEXT, config); in iterate() 185 contextB = createContext(*display, contextA, config); in iterate() 190 makeCurrent(*display, contextA, *surface); in iterate() 245 makeCurrent(*display, contextA, *surface); in iterate() 260 egl.destroyContext(*display, contextA); in iterate() 261 contextA = EGL_NO_CONTEXT; in iterate() 266 egl.destroyContext(*display, contextA); in iterate() 267 contextA = EGL_NO_CONTEXT; in iterate() 279 if (contextA != EGL_NO_CONTEXT) in iterate() [all …]
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/external/skia/include/core/ |
D | SkComposeShader.h | 44 SkShader::Context* contextA, SkShader::Context* contextB);
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