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Searched refs:contextA (Results 1 – 5 of 5) sorted by relevance

/external/v8/test/mjsunit/regress/
Dregress-280531.js28 var contextA = Realm.create(); variable
29 var date1 = Realm.eval(contextA, "new Date('Thu, 29 Aug 2013 00:00:00 UTC')");
31 var date2 = Realm.eval(contextA, "new Date('Thu, 29 Aug 2013 00:00:00 UTC')");
/external/skia/src/core/
DSkComposeShader.cpp97 SkShader::Context* contextA = fShaderA->createContext(newRec, aStorage); in onCreateContext() local
99 if (!contextA || !contextB) { in onCreateContext()
100 safe_call_destructor(contextA); in onCreateContext()
105 return SkNEW_PLACEMENT_ARGS(storage, ComposeShaderContext, (*this, rec, contextA, contextB)); in onCreateContext()
110 SkShader::Context* contextA, SkShader::Context* contextB) in ComposeShaderContext() argument
112 , fShaderContextA(contextA) in ComposeShaderContext()
/external/v8/test/cctest/
Dtest-object-observe.cc425 v8::Local<Context> contextA = Context::New(isolate); in TEST() local
426 CHECK_EQ(8, TestObserveSecurity(contextA, contextA, contextA)); in TEST()
450 v8::Local<Context> contextA = Context::New(isolate); in TEST() local
452 CHECK_EQ(0, TestObserveSecurity(contextA, contextA, contextB)); in TEST()
475 v8::Local<Context> contextA = Context::New(isolate); in TEST() local
477 CHECK_EQ(0, TestObserveSecurity(contextA, contextB, contextA)); in TEST()
499 v8::Local<Context> contextA = Context::New(isolate); in TEST() local
501 CHECK_EQ(0, TestObserveSecurity(contextB, contextA, contextA)); in TEST()
523 v8::Local<Context> contextA = Context::New(isolate); in TEST() local
526 Context::Scope scopeA(contextA); in TEST()
/external/deqp/modules/egl/
DteglGLES2SharingTests.cpp161 EGLContext contextA = EGL_NO_CONTEXT; in iterate() local
182 contextA = createContext(*display, EGL_NO_CONTEXT, config); in iterate()
185 contextB = createContext(*display, contextA, config); in iterate()
190 makeCurrent(*display, contextA, *surface); in iterate()
245 makeCurrent(*display, contextA, *surface); in iterate()
260 egl.destroyContext(*display, contextA); in iterate()
261 contextA = EGL_NO_CONTEXT; in iterate()
266 egl.destroyContext(*display, contextA); in iterate()
267 contextA = EGL_NO_CONTEXT; in iterate()
279 if (contextA != EGL_NO_CONTEXT) in iterate()
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/external/skia/include/core/
DSkComposeShader.h44 SkShader::Context* contextA, SkShader::Context* contextB);