Searched refs:controlPoint (Results 1 – 2 of 2) sorted by relevance
115 Vector4f controlPoint = controlPoints.get(i); in Spline() local116 this.controlPoints.add(new Vector3f(controlPoint.x, controlPoint.y, controlPoint.z)); in Spline()117 this.weights[i] = controlPoint.w; in Spline()153 public void addControlPoint(Vector3f controlPoint) { in addControlPoint() argument157 controlPoints.add(controlPoint); in addControlPoint()170 public void removeControlPoint(Vector3f controlPoint) { in removeControlPoint() argument171 controlPoints.remove(controlPoint); in removeControlPoint()
73 Vector4f controlPoint = controlPoints.get(i).get(j); in interpolate() local74 float val = controlPoint.w in interpolate()77 store.addLocal(controlPoint.x * val, controlPoint.y * val, controlPoint.z * val); in interpolate()