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Searched refs:createTexture (Results 1 – 25 of 39) sorted by relevance

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/external/deqp/modules/gles2/functional/
Des2fTextureCompletenessTests.cpp132 virtual void createTexture (void) = 0;
164 createTexture (); in iterate()
184 virtual void createTexture (void) = 0;
213 createTexture(); in iterate()
243 virtual void createTexture (void);
261 void Incomplete2DSizeCase::createTexture (void) in createTexture() function in deqp::gles2::Functional::Incomplete2DSizeCase
319 virtual void createTexture (void);
337 void Incomplete2DFormatCase::createTexture (void) in createTexture() function in deqp::gles2::Functional::Incomplete2DFormatCase
376 virtual void createTexture (void);
390 void Incomplete2DMissingLevelCase::createTexture (void) in createTexture() function in deqp::gles2::Functional::Incomplete2DMissingLevelCase
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Des2fTextureSpecificationTests.cpp362 virtual void createTexture (void) = DE_NULL;
446 createTexture(); in iterate()
624 void createTexture (void) in createTexture() function in deqp::gles2::Functional::BasicTexImage2DCase
666 void createTexture (void) in createTexture() function in deqp::gles2::Functional::BasicTexImageCubeCase
715 void createTexture (void) in createTexture() function in deqp::gles2::Functional::RandomOrderTexImage2DCase
764 void createTexture (void) in createTexture() function in deqp::gles2::Functional::RandomOrderTexImageCubeCase
826 void createTexture (void) in createTexture() function in deqp::gles2::Functional::TexImage2DAlignCase
871 void createTexture (void) in createTexture() function in deqp::gles2::Functional::TexImageCubeAlignCase
918 void createTexture (void) in createTexture() function in deqp::gles2::Functional::BasicTexSubImage2DCase
982 void createTexture (void) in createTexture() function in deqp::gles2::Functional::BasicTexSubImageCubeCase
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/external/skia/include/gpu/
DGrTextureProvider.h29 GrTexture* createTexture(const GrSurfaceDesc& desc, bool budgeted, const void* srcData,
33 GrTexture* createTexture(const GrSurfaceDesc& desc, bool budgeted) { in createTexture() function
34 return this->createTexture(desc, budgeted, NULL, 0); in createTexture()
/external/skia/tests/
DClipCacheTest.cpp20 static GrTexture* createTexture(GrContext* context) { in createTexture() function
34 GrTexture* texture = context->textureProvider()->createTexture(desc, false, textureData, 0); in createTexture()
55 GrTexture* texture = context->textureProvider()->createTexture(desc, false, NULL, 0); in test_clip_bounds()
136 createTexture(context); in test_cache()
DGrSurfaceTest.cpp30 GrSurface* texRT1 = context->textureProvider()->createTexture(desc, false, NULL, 0); in DEF_GPUTEST()
42 GrSurface* tex1 = context->textureProvider()->createTexture(desc, false, NULL, 0); in DEF_GPUTEST()
DFloatingPointTextureTest.cpp63 SkAutoTUnref<GrTexture> fpTexture(context->textureProvider()->createTexture( in DEF_GPUTEST()
110 SkAutoTUnref<GrTexture> fpTexture(context->textureProvider()->createTexture( in DEF_GPUTEST()
DGLProgramsTest.cpp130 texture = context->textureProvider()->createTexture(texDesc, true); in random_render_target()
219 SkAutoTUnref<GrTexture> dummyTexture1(gpu->createTexture(dummyDesc, false, NULL, 0)); in programUnitTest()
224 SkAutoTUnref<GrTexture> dummyTexture2(gpu->createTexture(dummyDesc, false, NULL, 0)); in programUnitTest()
DResourceCacheTest.cpp81 SkAutoTUnref<GrTexture> smallRT0(cache->createTexture(smallDesc, true)); in test_stencil_buffers()
86 SkAutoTUnref<GrTexture> smallRT1(cache->createTexture(smallDesc, true)); in test_stencil_buffers()
98 SkAutoTUnref<GrTexture> smallRT2(cache->createTexture(smallDesc, false)); in test_stencil_buffers()
115 SkAutoTUnref<GrTexture> bigRT(cache->createTexture(bigDesc, false)); in test_stencil_buffers()
129 SkAutoTUnref<GrTexture> smallMSAART0(cache->createTexture(smallMSAADesc, false)); in test_stencil_buffers()
145 SkAutoTUnref<GrTexture> smallMSAART1(cache->createTexture(smallMSAADesc, false)); in test_stencil_buffers()
160 smallMSAART1.reset(cache->createTexture(smallMSAADesc, false)); in test_stencil_buffers()
161 SkAutoTUnref<GrTexture> smallMSAART1(cache->createTexture(smallMSAADesc, false)); in test_stencil_buffers()
DReadWriteAlphaTest.cpp44 GrTexture* texture = context->textureProvider()->createTexture(desc, false, textureData, 0); in DEF_GPUTEST()
DRecordReplaceDrawTest.cpp127 SkAutoTUnref<GrTexture> texture(context->textureProvider()->createTexture(desc, in test_replacements()
/external/skia/src/gpu/
DGrTextureProvider.cpp20 GrTexture* GrTextureProvider::createTexture(const GrSurfaceDesc& desc, bool budgeted, in createTexture() function in GrTextureProvider
43 return fGpu->createTexture(desc, budgeted, srcData, rowBytes); in createTexture()
104 return fGpu->createTexture(*desc, true, NULL, 0); in internalRefScratchTexture()
DGrSWMaskHelper.h104 GrTexture* createTexture();
DGrSWMaskHelper.cpp232 GrTexture* GrSWMaskHelper::createTexture() { in createTexture() function in GrSWMaskHelper
339 GrTexture* texture(helper.createTexture()); in DrawPathMaskToTexture()
DSkGrPixelRef.cpp83 GrTexture* dst = context->textureProvider()->createTexture(desc, false, NULL, 0); in copy_to_new_texture_pixelref()
DGrGpu.h84 GrTexture* createTexture(const GrSurfaceDesc& desc, bool budgeted,
/external/skia/gm/
Dsamplerstress.cpp43 void createTexture() { in createTexture() function in skiagm::SamplerStressGM
75 createTexture(); in createShader()
Dtexdata.cpp87 GrTexture* texture = ctx->textureProvider()->createTexture( in onDraw()
/external/deqp/modules/glshared/
DglsSamplerObjectTest.hpp83 static GLuint createTexture (const glw::Functions& gl, GLenum target);
142 static GLuint createTexture (const glw::Functions& gl, GLenum target, int id);
DglsSamplerObjectTest.cpp468 GLuint TextureSamplerTest::createTexture (const glw::Functions& gl, GLenum target) in createTexture() function in deqp::gls::TextureSamplerTest
490 GLuint texture = createTexture(gl, m_target); in renderReferences()
513 GLuint texture = createTexture(gl, m_target); in renderResults()
1011 GLuint MultiTextureSamplerTest::createTexture (const glw::Functions& gl, GLenum target, int id) in createTexture() function in deqp::gls::MultiTextureSamplerTest
1033 GLuint texture1 = createTexture(gl, m_target, 0); in renderReferences()
1034 GLuint texture2 = createTexture(gl, m_target, 1); in renderReferences()
1075 GLuint texture1 = createTexture(gl, m_target, 0); in renderResults()
1076 GLuint texture2 = createTexture(gl, m_target, 1); in renderResults()
/external/deqp/modules/gles3/functional/
Des3fTextureSpecificationTests.cpp159 virtual void createTexture (void) = DE_NULL;
213 createTexture(); in iterate()
658 void createTexture (void) in createTexture() function in deqp::gles3::Functional::BasicTexImage2DCase
713 void createTexture (void) in createTexture() function in deqp::gles3::Functional::BasicTexImageCubeCase
757 void createTexture (void) in createTexture() function in deqp::gles3::Functional::BasicTexImage2DArrayCase
796 void createTexture (void) in createTexture() function in deqp::gles3::Functional::BasicTexImage3DCase
849 void createTexture (void) in createTexture() function in deqp::gles3::Functional::RandomOrderTexImage2DCase
909 void createTexture (void) in createTexture() function in deqp::gles3::Functional::RandomOrderTexImageCubeCase
974 void createTexture (void) in createTexture() function in deqp::gles3::Functional::TexImage2DAlignCase
1031 void createTexture (void) in createTexture() function in deqp::gles3::Functional::TexImageCubeAlignCase
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/external/skia/src/gpu/effects/
DGrConfigConversionEffect.cpp189 SkAutoTUnref<GrTexture> readTex(context->textureProvider()->createTexture(desc, true, NULL, 0)); in TestForPreservingPMConversions()
193 SkAutoTUnref<GrTexture> tempTex(context->textureProvider()->createTexture(desc, true, NULL, 0)); in TestForPreservingPMConversions()
198 SkAutoTUnref<GrTexture> dataTex(context->textureProvider()->createTexture(desc, true, data, 0)); in TestForPreservingPMConversions()
/external/deqp/modules/gles31/functional/
Des31fTextureSpecificationTests.cpp113 virtual void createTexture (void) = DE_NULL;
170 createTexture(); in iterate()
326 void createTexture (void) in createTexture() function in deqp::gles31::Functional::BasicTexImageCubeArrayCase
364 void createTexture (void) in createTexture() function in deqp::gles31::Functional::BasicTexStorageCubeArrayCase
425 void createTexture (void) in createTexture() function in deqp::gles31::Functional::TexImageCubeArrayBufferCase
518 void createTexture (void) in createTexture() function in deqp::gles31::Functional::TexSubImageCubeArrayBufferCase
604 void createTexture (void) in createTexture() function in deqp::gles31::Functional::TexImageCubeArrayDepthCase
649 void createTexture (void) in createTexture() function in deqp::gles31::Functional::TexSubImageCubeArrayDepthCase
718 void createTexture (void) in createTexture() function in deqp::gles31::Functional::TexImageCubeArrayDepthBufferCase
Des31fShaderTextureSizeTests.cpp82 void createTexture (const tcu::IVec3& size);
251 createTexture(m_iterations[m_iteration]); in iterate()
375 void TextureSizeCase::createTexture (const tcu::IVec3& size) in createTexture() function in deqp::gles31::Functional::__anonad4d46fb0111::TextureSizeCase
/external/skia/src/image/
DSkImage_Gpu.cpp148 SkAutoTUnref<GrTexture> dst(ctx->textureProvider()->createTexture( in NewFromTextureCopy()
/external/deqp/modules/egl/
DteglGLES2SharedRenderingPerfTests.cpp273 GLuint createTexture (const glw::Functions& gl, const TestConfig& config) in createTexture() function
544 m_texture = createTexture(m_gl, m_config); in TestContext()
550 m_texture = createTexture(m_gl, m_config); in TestContext()
593 GLuint sourceTexture = createTexture(m_gl, m_config); in createEGLImage()

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