/external/deqp/modules/gles2/functional/ |
D | es2fTextureCompletenessTests.cpp | 132 virtual void createTexture (void) = 0; 164 createTexture (); in iterate() 184 virtual void createTexture (void) = 0; 213 createTexture(); in iterate() 243 virtual void createTexture (void); 261 void Incomplete2DSizeCase::createTexture (void) in createTexture() function in deqp::gles2::Functional::Incomplete2DSizeCase 319 virtual void createTexture (void); 337 void Incomplete2DFormatCase::createTexture (void) in createTexture() function in deqp::gles2::Functional::Incomplete2DFormatCase 376 virtual void createTexture (void); 390 void Incomplete2DMissingLevelCase::createTexture (void) in createTexture() function in deqp::gles2::Functional::Incomplete2DMissingLevelCase [all …]
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D | es2fTextureSpecificationTests.cpp | 362 virtual void createTexture (void) = DE_NULL; 446 createTexture(); in iterate() 624 void createTexture (void) in createTexture() function in deqp::gles2::Functional::BasicTexImage2DCase 666 void createTexture (void) in createTexture() function in deqp::gles2::Functional::BasicTexImageCubeCase 715 void createTexture (void) in createTexture() function in deqp::gles2::Functional::RandomOrderTexImage2DCase 764 void createTexture (void) in createTexture() function in deqp::gles2::Functional::RandomOrderTexImageCubeCase 826 void createTexture (void) in createTexture() function in deqp::gles2::Functional::TexImage2DAlignCase 871 void createTexture (void) in createTexture() function in deqp::gles2::Functional::TexImageCubeAlignCase 918 void createTexture (void) in createTexture() function in deqp::gles2::Functional::BasicTexSubImage2DCase 982 void createTexture (void) in createTexture() function in deqp::gles2::Functional::BasicTexSubImageCubeCase [all …]
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/external/skia/include/gpu/ |
D | GrTextureProvider.h | 29 GrTexture* createTexture(const GrSurfaceDesc& desc, bool budgeted, const void* srcData, 33 GrTexture* createTexture(const GrSurfaceDesc& desc, bool budgeted) { in createTexture() function 34 return this->createTexture(desc, budgeted, NULL, 0); in createTexture()
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/external/skia/tests/ |
D | ClipCacheTest.cpp | 20 static GrTexture* createTexture(GrContext* context) { in createTexture() function 34 GrTexture* texture = context->textureProvider()->createTexture(desc, false, textureData, 0); in createTexture() 55 GrTexture* texture = context->textureProvider()->createTexture(desc, false, NULL, 0); in test_clip_bounds() 136 createTexture(context); in test_cache()
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D | GrSurfaceTest.cpp | 30 GrSurface* texRT1 = context->textureProvider()->createTexture(desc, false, NULL, 0); in DEF_GPUTEST() 42 GrSurface* tex1 = context->textureProvider()->createTexture(desc, false, NULL, 0); in DEF_GPUTEST()
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D | FloatingPointTextureTest.cpp | 63 SkAutoTUnref<GrTexture> fpTexture(context->textureProvider()->createTexture( in DEF_GPUTEST() 110 SkAutoTUnref<GrTexture> fpTexture(context->textureProvider()->createTexture( in DEF_GPUTEST()
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D | GLProgramsTest.cpp | 130 texture = context->textureProvider()->createTexture(texDesc, true); in random_render_target() 219 SkAutoTUnref<GrTexture> dummyTexture1(gpu->createTexture(dummyDesc, false, NULL, 0)); in programUnitTest() 224 SkAutoTUnref<GrTexture> dummyTexture2(gpu->createTexture(dummyDesc, false, NULL, 0)); in programUnitTest()
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D | ResourceCacheTest.cpp | 81 SkAutoTUnref<GrTexture> smallRT0(cache->createTexture(smallDesc, true)); in test_stencil_buffers() 86 SkAutoTUnref<GrTexture> smallRT1(cache->createTexture(smallDesc, true)); in test_stencil_buffers() 98 SkAutoTUnref<GrTexture> smallRT2(cache->createTexture(smallDesc, false)); in test_stencil_buffers() 115 SkAutoTUnref<GrTexture> bigRT(cache->createTexture(bigDesc, false)); in test_stencil_buffers() 129 SkAutoTUnref<GrTexture> smallMSAART0(cache->createTexture(smallMSAADesc, false)); in test_stencil_buffers() 145 SkAutoTUnref<GrTexture> smallMSAART1(cache->createTexture(smallMSAADesc, false)); in test_stencil_buffers() 160 smallMSAART1.reset(cache->createTexture(smallMSAADesc, false)); in test_stencil_buffers() 161 SkAutoTUnref<GrTexture> smallMSAART1(cache->createTexture(smallMSAADesc, false)); in test_stencil_buffers()
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D | ReadWriteAlphaTest.cpp | 44 GrTexture* texture = context->textureProvider()->createTexture(desc, false, textureData, 0); in DEF_GPUTEST()
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D | RecordReplaceDrawTest.cpp | 127 SkAutoTUnref<GrTexture> texture(context->textureProvider()->createTexture(desc, in test_replacements()
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/external/skia/src/gpu/ |
D | GrTextureProvider.cpp | 20 GrTexture* GrTextureProvider::createTexture(const GrSurfaceDesc& desc, bool budgeted, in createTexture() function in GrTextureProvider 43 return fGpu->createTexture(desc, budgeted, srcData, rowBytes); in createTexture() 104 return fGpu->createTexture(*desc, true, NULL, 0); in internalRefScratchTexture()
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D | GrSWMaskHelper.h | 104 GrTexture* createTexture();
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D | GrSWMaskHelper.cpp | 232 GrTexture* GrSWMaskHelper::createTexture() { in createTexture() function in GrSWMaskHelper 339 GrTexture* texture(helper.createTexture()); in DrawPathMaskToTexture()
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D | SkGrPixelRef.cpp | 83 GrTexture* dst = context->textureProvider()->createTexture(desc, false, NULL, 0); in copy_to_new_texture_pixelref()
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D | GrGpu.h | 84 GrTexture* createTexture(const GrSurfaceDesc& desc, bool budgeted,
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/external/skia/gm/ |
D | samplerstress.cpp | 43 void createTexture() { in createTexture() function in skiagm::SamplerStressGM 75 createTexture(); in createShader()
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D | texdata.cpp | 87 GrTexture* texture = ctx->textureProvider()->createTexture( in onDraw()
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/external/deqp/modules/glshared/ |
D | glsSamplerObjectTest.hpp | 83 static GLuint createTexture (const glw::Functions& gl, GLenum target); 142 static GLuint createTexture (const glw::Functions& gl, GLenum target, int id);
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D | glsSamplerObjectTest.cpp | 468 GLuint TextureSamplerTest::createTexture (const glw::Functions& gl, GLenum target) in createTexture() function in deqp::gls::TextureSamplerTest 490 GLuint texture = createTexture(gl, m_target); in renderReferences() 513 GLuint texture = createTexture(gl, m_target); in renderResults() 1011 GLuint MultiTextureSamplerTest::createTexture (const glw::Functions& gl, GLenum target, int id) in createTexture() function in deqp::gls::MultiTextureSamplerTest 1033 GLuint texture1 = createTexture(gl, m_target, 0); in renderReferences() 1034 GLuint texture2 = createTexture(gl, m_target, 1); in renderReferences() 1075 GLuint texture1 = createTexture(gl, m_target, 0); in renderResults() 1076 GLuint texture2 = createTexture(gl, m_target, 1); in renderResults()
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/external/deqp/modules/gles3/functional/ |
D | es3fTextureSpecificationTests.cpp | 159 virtual void createTexture (void) = DE_NULL; 213 createTexture(); in iterate() 658 void createTexture (void) in createTexture() function in deqp::gles3::Functional::BasicTexImage2DCase 713 void createTexture (void) in createTexture() function in deqp::gles3::Functional::BasicTexImageCubeCase 757 void createTexture (void) in createTexture() function in deqp::gles3::Functional::BasicTexImage2DArrayCase 796 void createTexture (void) in createTexture() function in deqp::gles3::Functional::BasicTexImage3DCase 849 void createTexture (void) in createTexture() function in deqp::gles3::Functional::RandomOrderTexImage2DCase 909 void createTexture (void) in createTexture() function in deqp::gles3::Functional::RandomOrderTexImageCubeCase 974 void createTexture (void) in createTexture() function in deqp::gles3::Functional::TexImage2DAlignCase 1031 void createTexture (void) in createTexture() function in deqp::gles3::Functional::TexImageCubeAlignCase [all …]
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/external/skia/src/gpu/effects/ |
D | GrConfigConversionEffect.cpp | 189 SkAutoTUnref<GrTexture> readTex(context->textureProvider()->createTexture(desc, true, NULL, 0)); in TestForPreservingPMConversions() 193 SkAutoTUnref<GrTexture> tempTex(context->textureProvider()->createTexture(desc, true, NULL, 0)); in TestForPreservingPMConversions() 198 SkAutoTUnref<GrTexture> dataTex(context->textureProvider()->createTexture(desc, true, data, 0)); in TestForPreservingPMConversions()
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureSpecificationTests.cpp | 113 virtual void createTexture (void) = DE_NULL; 170 createTexture(); in iterate() 326 void createTexture (void) in createTexture() function in deqp::gles31::Functional::BasicTexImageCubeArrayCase 364 void createTexture (void) in createTexture() function in deqp::gles31::Functional::BasicTexStorageCubeArrayCase 425 void createTexture (void) in createTexture() function in deqp::gles31::Functional::TexImageCubeArrayBufferCase 518 void createTexture (void) in createTexture() function in deqp::gles31::Functional::TexSubImageCubeArrayBufferCase 604 void createTexture (void) in createTexture() function in deqp::gles31::Functional::TexImageCubeArrayDepthCase 649 void createTexture (void) in createTexture() function in deqp::gles31::Functional::TexSubImageCubeArrayDepthCase 718 void createTexture (void) in createTexture() function in deqp::gles31::Functional::TexImageCubeArrayDepthBufferCase
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D | es31fShaderTextureSizeTests.cpp | 82 void createTexture (const tcu::IVec3& size); 251 createTexture(m_iterations[m_iteration]); in iterate() 375 void TextureSizeCase::createTexture (const tcu::IVec3& size) in createTexture() function in deqp::gles31::Functional::__anonad4d46fb0111::TextureSizeCase
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/external/skia/src/image/ |
D | SkImage_Gpu.cpp | 148 SkAutoTUnref<GrTexture> dst(ctx->textureProvider()->createTexture( in NewFromTextureCopy()
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/external/deqp/modules/egl/ |
D | teglGLES2SharedRenderingPerfTests.cpp | 273 GLuint createTexture (const glw::Functions& gl, const TestConfig& config) in createTexture() function 544 m_texture = createTexture(m_gl, m_config); in TestContext() 550 m_texture = createTexture(m_gl, m_config); in TestContext() 593 GLuint sourceTexture = createTexture(m_gl, m_config); in createEGLImage()
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