Searched refs:create_gs_state (Results 1 – 11 of 11) sorted by relevance
25 return pipe->create_gs_state(pipe, &state); in graw_parse_geometry_shader()
109 llvmpipe->pipe.create_gs_state = llvmpipe_create_gs_state; in llvmpipe_init_gs_funcs()
172 void * (*create_gs_state)(struct pipe_context *, member
389 pipe->create_gs_state = softpipe_create_gs_state; in softpipe_init_shader_funcs()
175 CreateGeometryShader -> create_gs_state176 CreateGeometryShaderWithStreamOutput -> create_gs_state + create_stream_output_state
497 result = pipe->create_gs_state(pipe, state); in rbug_create_gs_state()1192 rb_pipe->base.create_gs_state = rbug_create_gs_state; in rbug_context_create()
119 state = pipe->create_gs_state(pipe, &pss); in rbug_shader_create_locked()
1047 gpv->driver_shader = pipe->create_gs_state(pipe, &stgp->tgsi); in st_translate_geometry_program()
973 pipe->create_gs_state = nvc0_gp_state_create; in nvc0_init_state_functions()
1064 pipe->create_gs_state = nv50_gp_state_create; in nv50_init_state_functions()
1425 shader_cso = immediate_pipe->create_gs_state(immediate_pipe, &tgsi_shader); in create_stage_shader()