Searched refs:definedShaderNdx (Results 1 – 1 of 1) sorted by relevance
2293 int definedShaderNdx = -1; in addRandomOperation() local2365 if (definedShaderNdx == -1) in addRandomOperation()2366 definedShaderNdx = shaderNdx; in addRandomOperation()2368 definedShaderNdx = shaderNdx; in addRandomOperation()2521 if (definedShaderNdx != -1) in addRandomOperation()2709 …Test::Shader> shader = m_threads[threadNdx]->context->resourceManager->popShader(definedShaderNdx); in addRandomOperation()