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Searched refs:depth1 (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/gles3/performance/
Des3pDepthTests.cpp151 vector<float> getFullscreenQuadWithGradient (float depth0, float depth1) in getFullscreenQuadWithGradient() argument
157 -1.0f, -1.0f, depth1, 2.0f, in getFullscreenQuadWithGradient()
158 -1.0f, -1.0f, depth1, 0.0f, in getFullscreenQuadWithGradient()
159 -1.0f, +1.0f, depth1, 1.0f, in getFullscreenQuadWithGradient()
497 inline ObjectData fastQuadWithGradient (float depth0, float depth1) in fastQuadWithGradient() argument
499 return ObjectData(getBaseShader(), getFullscreenQuadWithGradient(depth0, depth1)); in fastQuadWithGradient()
/external/libxml2/
Dxpath.c152 int depth1, depth2; in xmlXPathCmpNodesExt() local
370 for (depth1 = 0, cur = node1;cur->parent != NULL;cur = cur->parent) { in xmlXPathCmpNodesExt()
373 depth1++; in xmlXPathCmpNodesExt()
384 while (depth1 > depth2) { in xmlXPathCmpNodesExt()
385 depth1--; in xmlXPathCmpNodesExt()
388 while (depth2 > depth1) { in xmlXPathCmpNodesExt()
3275 int depth1, depth2; in xmlXPathCmpNodes() local
3350 for (depth1 = 0, cur = node1;cur->parent != NULL;cur = cur->parent) { in xmlXPathCmpNodes()
3353 depth1++; in xmlXPathCmpNodes()
3364 while (depth1 > depth2) { in xmlXPathCmpNodes()
[all …]
/external/deqp/framework/common/
DtcuTexCompareVerifier.cpp682 …const float depth1 = lookupDepth(level1, sampler, wrap(sampler.wrapS, i1, w1), wrap(sampler.wrapT,… in isNearestMipmapLinearCompareResultValid() local
684 …if (isLinearCompareValid(sampler.compare, prec, Vec2(depth0, depth1), fBounds, cmpReference, resul… in isNearestMipmapLinearCompareResultValid()