Home
last modified time | relevance | path

Searched refs:detachShader (Results 1 – 25 of 30) sorted by relevance

12

/external/deqp/modules/gles3/functional/
Des3fShaderApiTests.cpp955 program.detachShader(caseShader.getShader()); in executeForProgram()
977 program.detachShader(caseShader.getShader()); in executeForProgram()
1000 program.detachShader(caseShader.getShader()); in executeForProgram()
1023 program.detachShader(caseShader.getShader()); in executeForProgram()
1520 program.detachShader(caseShader.getShader()); in executeForProgram()
1542 program.detachShader(caseShader.getShader()); in executeForProgram()
1565 program.detachShader(caseShader.getShader()); in executeForProgram()
1588 program.detachShader(caseShader.getShader()); in executeForProgram()
/external/deqp/modules/gles2/functional/
Des2fShaderApiTests.cpp895 program.detachShader(caseShader.getShader()); in executeForProgram()
917 program.detachShader(caseShader.getShader()); in executeForProgram()
940 program.detachShader(caseShader.getShader()); in executeForProgram()
963 program.detachShader(caseShader.getShader()); in executeForProgram()
/external/deqp/framework/opengl/
DgluShaderProgram.cpp210 void Program::detachShader (deUint32 shader) in detachShader() function in glu::Program
212 m_gl.detachShader(m_program, shader); in detachShader()
DgluES3PlusWrapperFuncs.inl71 dst->detachShader = src.detachShader;
DgluShaderProgram.hpp113 void detachShader (deUint32 shader);
/external/deqp/framework/opengl/wrapper/
DglwInitES20Direct.inl43 gl->detachShader = &glDetachShader;
DglwInitES30Direct.inl65 gl->detachShader = &glDetachShader;
DglwInitES20.inl43 gl->detachShader = (glDetachShaderFunc) loader->get("glDetachShader");
DglwInitES31Direct.inl71 gl->detachShader = &glDetachShader;
DglwFunctions.inl131 glDetachShaderFunc detachShader; variable
DglwInitES30.inl65 gl->detachShader = (glDetachShaderFunc) loader->get("glDetachShader");
DglwInitGL30.inl66 gl->detachShader = (glDetachShaderFunc) loader->get("glDetachShader");
DglwInitGL31.inl67 gl->detachShader = (glDetachShaderFunc) loader->get("glDetachShader");
DglwInitES31.inl71 gl->detachShader = (glDetachShaderFunc) loader->get("glDetachShader");
DglwInitGL32.inl69 gl->detachShader = (glDetachShaderFunc) loader->get("glDetachShader");
DglwInitGL33.inl72 gl->detachShader = (glDetachShaderFunc) loader->get("glDetachShader");
DglwInitGL40.inl79 gl->detachShader = (glDetachShaderFunc) loader->get("glDetachShader");
DglwInitGL41.inl87 gl->detachShader = (glDetachShaderFunc) loader->get("glDetachShader");
DglwInitGL42.inl88 gl->detachShader = (glDetachShaderFunc) loader->get("glDetachShader");
DglwInitGL44.inl104 gl->detachShader = (glDetachShaderFunc) loader->get("glDetachShader");
/external/deqp/modules/glshared/
DglsAttributeLocationTests.cpp767 gl.detachShader(program, shaders.first); in runTest()
768 gl.detachShader(program, shaders.second); in runTest()
DglsLifetimeTests.cpp552 gl().detachShader(program, vtxShader.getShader()); in drawContainer()
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl131 gl->detachShader = glDetachShader;
/external/deqp/modules/gles3/performance/
Des3pShaderCompilationCases.cpp1827 gl.detachShader(shadersAndProgram.program, shadersAndProgram.vertShader); in cleanup()
1828 gl.detachShader(shadersAndProgram.program, shadersAndProgram.fragShader); in cleanup()
/external/deqp/modules/gles2/performance/
Des2pShaderCompilationCases.cpp1807 gl.detachShader(shadersAndProgram.program, shadersAndProgram.vertShader); in cleanup()
1808 gl.detachShader(shadersAndProgram.program, shadersAndProgram.fragShader); in cleanup()

12