Searched refs:detachShader (Results 1 – 25 of 30) sorted by relevance
12
955 program.detachShader(caseShader.getShader()); in executeForProgram()977 program.detachShader(caseShader.getShader()); in executeForProgram()1000 program.detachShader(caseShader.getShader()); in executeForProgram()1023 program.detachShader(caseShader.getShader()); in executeForProgram()1520 program.detachShader(caseShader.getShader()); in executeForProgram()1542 program.detachShader(caseShader.getShader()); in executeForProgram()1565 program.detachShader(caseShader.getShader()); in executeForProgram()1588 program.detachShader(caseShader.getShader()); in executeForProgram()
895 program.detachShader(caseShader.getShader()); in executeForProgram()917 program.detachShader(caseShader.getShader()); in executeForProgram()940 program.detachShader(caseShader.getShader()); in executeForProgram()963 program.detachShader(caseShader.getShader()); in executeForProgram()
210 void Program::detachShader (deUint32 shader) in detachShader() function in glu::Program212 m_gl.detachShader(m_program, shader); in detachShader()
71 dst->detachShader = src.detachShader;
113 void detachShader (deUint32 shader);
43 gl->detachShader = &glDetachShader;
65 gl->detachShader = &glDetachShader;
43 gl->detachShader = (glDetachShaderFunc) loader->get("glDetachShader");
71 gl->detachShader = &glDetachShader;
131 glDetachShaderFunc detachShader; variable
65 gl->detachShader = (glDetachShaderFunc) loader->get("glDetachShader");
66 gl->detachShader = (glDetachShaderFunc) loader->get("glDetachShader");
67 gl->detachShader = (glDetachShaderFunc) loader->get("glDetachShader");
71 gl->detachShader = (glDetachShaderFunc) loader->get("glDetachShader");
69 gl->detachShader = (glDetachShaderFunc) loader->get("glDetachShader");
72 gl->detachShader = (glDetachShaderFunc) loader->get("glDetachShader");
79 gl->detachShader = (glDetachShaderFunc) loader->get("glDetachShader");
87 gl->detachShader = (glDetachShaderFunc) loader->get("glDetachShader");
88 gl->detachShader = (glDetachShaderFunc) loader->get("glDetachShader");
104 gl->detachShader = (glDetachShaderFunc) loader->get("glDetachShader");
767 gl.detachShader(program, shaders.first); in runTest()768 gl.detachShader(program, shaders.second); in runTest()
552 gl().detachShader(program, vtxShader.getShader()); in drawContainer()
131 gl->detachShader = glDetachShader;
1827 gl.detachShader(shadersAndProgram.program, shadersAndProgram.vertShader); in cleanup()1828 gl.detachShader(shadersAndProgram.program, shadersAndProgram.fragShader); in cleanup()
1807 gl.detachShader(shadersAndProgram.program, shadersAndProgram.vertShader); in cleanup()1808 gl.detachShader(shadersAndProgram.program, shadersAndProgram.fragShader); in cleanup()