Searched refs:dimensionNdx (Results 1 – 2 of 2) sorted by relevance
367 for (int dimensionNdx = 0; dimensionNdx < (int)interfaceBlock.dimensions.size(); ++dimensionNdx) in writeInterfaceBlock() local368 buf << "[" << interfaceBlock.dimensions[dimensionNdx] << "]"; in writeInterfaceBlock()536 for (int dimensionNdx = 0; dimensionNdx < (int)block.dimensions.size(); ++dimensionNdx) in writeInterfaceReadAccumulateExpression() local537 name << "[" << index[dimensionNdx] << "]"; in writeInterfaceReadAccumulateExpression()669 for (int dimensionNdx = 0; dimensionNdx < (int)block.dimensions.size(); ++dimensionNdx) in writeInterfaceWriteExpression() local670 name << "[" << index[dimensionNdx] << "]"; in writeInterfaceWriteExpression()852 …for (int dimensionNdx = 0; dimensionNdx < (int)shader->getDefaultBlock().interfaceBlocks[ndx].dime… in getNumShaderBlocks() local853 numInstances *= shader->getDefaultBlock().interfaceBlocks[ndx].dimensions[dimensionNdx]; in getNumShaderBlocks()916 …for (int dimensionNdx = 0; dimensionNdx < (int)shader->getDefaultBlock().interfaceBlocks[ndx].dime… in accumulateShader() local917 numInstances *= shader->getDefaultBlock().interfaceBlocks[ndx].dimensions[dimensionNdx]; in accumulateShader()[all …]
618 …for (int dimensionNdx = 0; dimensionNdx < (int)firstComponent.getInterfaceBlock()->dimensions.size… in validateSingleVariable() local1228 for (int dimensionNdx = (int)(block.dimensions.size()) - 1; dimensionNdx >= 0; --dimensionNdx) in validateSingleBlock() local1230 flatIndex += dimensionSize * instanceIndex[dimensionNdx]; in validateSingleBlock()1231 dimensionSize *= block.dimensions[dimensionNdx]; in validateSingleBlock()