Searched refs:drawBufferNdx (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles31/functional/ |
D | es31fDrawBuffersIndexedTests.cpp | 679 FragmentShader (int drawBufferNdx, const DrawBufferInfo& info); 687 FragmentShader::FragmentShader (int drawBufferNdx, const DrawBufferInfo& info) in FragmentShader() argument 689 , m_drawBufferNdx (drawBufferNdx) in FragmentShader() 802 for (int drawBufferNdx = 0; drawBufferNdx < (int)drawBuffers.size(); drawBufferNdx++) in renderRefQuad() local 804 if (drawBuffers[drawBufferNdx].getRender()) in renderRefQuad() 806 …rState (createRenderState(preCommonBlendState, postCommonBlendState, drawBuffers[drawBufferNdx])); in renderRefQuad() 807 …MultisamplePixelBufferAccess::fromSinglesampleAccess(refRenderbuffers[drawBufferNdx].getAccess())); in renderRefQuad() 809 const FragmentShader fragmentShader (drawBufferNdx, drawBuffers[drawBufferNdx]); in renderRefQuad() 828 for (int drawBufferNdx = 0; drawBufferNdx < (int)drawBuffers.size(); drawBufferNdx++) in requiresAdvancedBlendEq() local 830 const BlendState& drawBufferBlendState = drawBuffers[drawBufferNdx].getBlendState(); in requiresAdvancedBlendEq() [all …]
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/external/deqp/framework/opengl/ |
D | gluStateReset.cpp | 318 for (int drawBufferNdx = 0; drawBufferNdx < numDrawBuffers; drawBufferNdx++) in resetStateES() local 320 gl.disablei (GL_BLEND, drawBufferNdx); in resetStateES() 321 gl.blendFunci (drawBufferNdx, GL_ONE, GL_ZERO); in resetStateES() 322 gl.blendEquationi (drawBufferNdx, GL_FUNC_ADD); in resetStateES() 323 gl.colorMaski (drawBufferNdx, GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); in resetStateES()
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