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Searched refs:drawReadBuffer (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/opengl/
DgluStateReset.cpp966 deUint32 drawReadBuffer = framebuffer == 0 ? GL_BACK : GL_COLOR_ATTACHMENT0; in resetStateGLCore() local
969 gl.drawBuffer (drawReadBuffer); in resetStateGLCore()
970 gl.readBuffer (drawReadBuffer); in resetStateGLCore()