Searched refs:drawTo (Results 1 – 7 of 7) sorted by relevance
50 void SkCanvasWidget::drawTo(int index) { in drawTo() function in SkCanvasWidget65 drawTo(fDebugger->index()); in mouseMoveEvent()96 drawTo(fDebugger->index()); in wheelEvent()112 drawTo(fDebugger->index()); in snapWidgetTransform()119 drawTo(fDebugger->index()); in resetWidgetTransform()144 drawTo(fDebugger->index()); in zoom()
35 void drawTo(int index);
856 fCanvasWidget.drawTo(fPausedRow); in updateImage()858 fCanvasWidget.drawTo(fListWidget.currentRow()); in updateImage()
30 fDebugCanvas->drawTo(canvas, fIndex); in draw()
58 void drawTo(SkCanvas* canvas, int index);
136 this->drawTo(canvas, fCommandVector.count() - 1); in draw()224 void SkDebugCanvas::drawTo(SkCanvas* canvas, int index) { in drawTo() function in SkDebugCanvas
251 that has been drawn into with a drawTo element.1007 <xs:element ref="Sk:drawTo"/>1092 Use the <drawTo> element to draw to a bitmap.1335 <!-- /** drawTo1341 <group>, or <save> to draw multiple elements with <drawTo>.1343 <xs:element name="drawTo">1377 <!-- @attribute drawOnce If set, the drawTo will only draw a single time. -->1454 <xs:element ref="Sk:drawTo"/>1581 <xs:element ref="Sk:drawTo"/>2460 <xs:element ref="Sk:drawTo"/>[all …]