Searched refs:draw_data (Results 1 – 9 of 9) sorted by relevance
/external/mesa3d/src/gallium/drivers/softpipe/ |
D | sp_state_shader.c | 222 state->draw_data = draw_create_vertex_shader(softpipe->draw, templ); in softpipe_create_vs_state() 223 if (state->draw_data == NULL) in softpipe_create_vs_state() 226 state->max_sampler = state->draw_data->info.file_max[TGSI_FILE_SAMPLER]; in softpipe_create_vs_state() 233 FREE( state->draw_data ); in softpipe_create_vs_state() 248 (softpipe->vs ? softpipe->vs->draw_data : NULL)); in softpipe_bind_vs_state() 261 draw_delete_vertex_shader(softpipe->draw, state->draw_data); in softpipe_delete_vs_state() 288 state->draw_data = draw_create_geometry_shader(softpipe->draw, templ); in softpipe_create_gs_state() 289 if (state->draw_data == NULL) in softpipe_create_gs_state() 292 state->max_sampler = state->draw_data->info.file_max[TGSI_FILE_SAMPLER]; in softpipe_create_gs_state() 299 FREE( state->draw_data ); in softpipe_create_gs_state() [all …]
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D | sp_state.h | 109 struct draw_vertex_shader *draw_data; member 116 struct draw_geometry_shader *draw_data; member
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_state_gs.c | 62 state->draw_data = draw_create_geometry_shader(llvmpipe->draw, templ); in llvmpipe_create_gs_state() 63 if (state->draw_data == NULL) in llvmpipe_create_gs_state() 71 FREE( state->draw_data ); in llvmpipe_create_gs_state() 86 (llvmpipe->gs ? llvmpipe->gs->draw_data : NULL)); in llvmpipe_bind_gs_state() 101 (state) ? state->draw_data : 0); in llvmpipe_delete_gs_state()
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D | lp_state_vs.c | 58 state->draw_data = draw_create_vertex_shader(llvmpipe->draw, templ); in llvmpipe_create_vs_state() 59 if (state->draw_data == NULL) in llvmpipe_create_vs_state() 72 FREE( state->draw_data ); in llvmpipe_create_vs_state() 89 vs ? vs->draw_data : NULL); in llvmpipe_bind_vs_state() 105 draw_delete_vertex_shader(llvmpipe->draw, state->draw_data); in llvmpipe_delete_vs_state()
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D | lp_state.h | 72 struct draw_vertex_shader *draw_data; member 78 struct draw_geometry_shader *draw_data; member
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D | lp_state_fs.h | 117 struct draw_fragment_shader *draw_data; member
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D | lp_state_fs.c | 1324 shader->draw_data = draw_create_fragment_shader(llvmpipe->draw, templ); in llvmpipe_create_fs_state() 1325 if (shader->draw_data == NULL) { in llvmpipe_create_fs_state() 1408 (llvmpipe->fs ? llvmpipe->fs->draw_data : NULL)); in llvmpipe_bind_fs_state() 1483 draw_delete_fragment_shader(llvmpipe->draw, shader->draw_data); in llvmpipe_delete_fs_state()
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/external/mesa3d/src/gallium/drivers/i915/ |
D | i915_context.h | 105 struct draw_fragment_shader *draw_data; member
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D | i915_state.c | 573 ifs->draw_data = draw_create_fragment_shader(i915->draw, templ); in i915_create_fs_state() 607 draw_bind_fragment_shader(i915->draw, (i915->fs ? i915->fs->draw_data : NULL)); in i915_bind_fs_state()
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