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Searched refs:drawing_image (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/vega/
Dshader.c55 VGboolean drawing_image; member
149 if (!advanced_blending && shader->drawing_image) { in blend_use_shader()
214 if (shader->drawing_image && shader->image) in setup_samplers()
227 if (shader->drawing_image && shader->image) { in is_format_bw()
243 if (!shader->drawing_image || in setup_shader_program()
268 if (shader->drawing_image) { in setup_shader_program()
288 if (shader->drawing_image && shader->image_mode == VG_DRAW_IMAGE_STENCIL) in setup_shader_program()
331 if (shader->drawing_image && shader->image_mode == VG_DRAW_IMAGE_STENCIL) in setup_shader_program()
376 void shader_set_drawing_image(struct shader *shader, VGboolean drawing_image) in shader_set_drawing_image() argument
378 shader->drawing_image = drawing_image; in shader_set_drawing_image()
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Dshader.h52 void shader_set_drawing_image(struct shader *shader, VGboolean drawing_image);