Searched refs:fAlphaScale (Results 1 – 6 of 6) sorted by relevance
94 SkASSERT(state.fAlphaScale == 256)106 SkASSERT(state.fAlphaScale < 256)107 #define PREAMBLE(state) unsigned alphaScale = state.fAlphaScale125 SkASSERT(state.fAlphaScale == 256)141 SkASSERT(state.fAlphaScale < 256)142 #define PREAMBLE(state) unsigned alphaScale = state.fAlphaScale156 SkASSERT(state.fAlphaScale == 256)170 SkASSERT(state.fAlphaScale < 256)171 #define PREAMBLE(state) unsigned alphaScale = state.fAlphaScale; \187 SkASSERT(state.fAlphaScale == 256)[all …]
331 fAlphaScale = SkAlpha255To256(paint.getAlpha()); in chooseProcs()376 if (fAlphaScale < 256) { // note: this distinction is not used for D16 in chooseScanlineProcs()745 if (s.fAlphaScale < 256) { in S32_D32_constX_shaderproc()746 Filter_32_alpha(iSubY, *row0, *row1, &color, s.fAlphaScale); in S32_D32_constX_shaderproc()751 if (s.fAlphaScale < 256) { in S32_D32_constX_shaderproc()752 color = SkAlphaMulQ(*row0, s.fAlphaScale); in S32_D32_constX_shaderproc()806 if (fAlphaScale < 256) { in chooseShaderProc32()
69 uint16_t fAlphaScale; // chooseProcs member
400 SkASSERT(s.fAlphaScale < 256); in S32_generic_D32_filter_DX_SSSE3()402 SkASSERT(s.fAlphaScale == 256); in S32_generic_D32_filter_DX_SSSE3()430 alpha = _mm_set1_epi16(s.fAlphaScale); in S32_generic_D32_filter_DX_SSSE3()592 SkASSERT(s.fAlphaScale < 256); in S32_generic_D32_filter_DXDY_SSSE3()594 SkASSERT(s.fAlphaScale == 256); in S32_generic_D32_filter_DXDY_SSSE3()613 alpha = _mm_set1_epi16(s.fAlphaScale); in S32_generic_D32_filter_DXDY_SSSE3()
372 bool isOpaque = 256 == fAlphaScale; in platformProcs()
20 SkASSERT(s.fAlphaScale == 256); in S32_opaque_D32_filter_DX_SSE2()126 SkASSERT(s.fAlphaScale < 256); in S32_alpha_D32_filter_DX_SSE2()161 __m128i alpha = _mm_set1_epi16(s.fAlphaScale); in S32_alpha_D32_filter_DX_SSE2()