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Searched refs:fBindFragDataLocationIndexed (Results 1 – 5 of 5) sorted by relevance

/external/skia/include/gpu/gl/
DGrGLInterface.h154 GLPtr<GrGLBindFragDataLocationIndexedProc> fBindFragDataLocationIndexed; member
/external/skia/src/gpu/gl/
DGrGLInterface.cpp394 if (NULL == fFunctions.fBindFragDataLocationIndexed) { in validate()
DSkNullGLContext.cpp488 functions->fBindFragDataLocationIndexed = noOpGLBindFragDataLocationIndexed; in create_null_interface()
DGrGLCreateNullInterface.cpp485 functions->fBindFragDataLocationIndexed = noOpGLBindFragDataLocationIndexed; in GrGLCreateNullInterface()
/external/skia/src/gpu/gl/debug/
DGrGLCreateDebugInterface.cpp979 functions->fBindFragDataLocationIndexed = in GrGLCreateDebugInterface()