Searched refs:fBitmapHeap (Results 1 – 5 of 5) sorted by relevance
22 , fBitmapHeap(NULL) in SkWriteBuffer()31 , fBitmapHeap(NULL) in SkWriteBuffer()38 SkSafeUnref(fBitmapHeap); in ~SkWriteBuffer()168 bool useBitmapHeap = fBitmapHeap != NULL; in writeBitmap()174 int32_t slot = fBitmapHeap->insert(bitmap); in writeBitmap()202 SkASSERT(NULL == fBitmapHeap); in writeBitmap()252 SkRefCnt_SafeAssign(fBitmapHeap, bitmapHeap); in setBitmapHeap()263 SkASSERT(NULL == fBitmapHeap); in setPixelSerializer()264 SkSafeUnref(fBitmapHeap); in setPixelSerializer()265 fBitmapHeap = NULL; in setPixelSerializer()
64 : fBitmapHeap(NULL) in SkFlatController()71 SkSafeUnref(fBitmapHeap); in ~SkFlatController()77 SkRefCnt_SafeAssign(fBitmapHeap, heap); in setBitmapHeap()
199 SkBitmapHeap* getBitmapHeap() { return fBitmapHeap; } in getBitmapHeap()253 SkBitmapHeap* fBitmapHeap;
231 return (NULL == fBitmapHeap) ? 0 : fBitmapHeap->bytesAllocated(); in storageAllocatedForRecording()299 SkBitmapHeap* fBitmapHeap; member in SkGPipeCanvas397 SkASSERT(!fDone && fBitmapHeap != NULL); in flattenToIndex()402 fBitmapHeap->deferAddingOwners(); in flattenToIndex()406 fBitmapHeap->endAddingOwnersDeferral(added); in flattenToIndex()453 fBitmapHeap = SkNEW_ARGS(SkBitmapHeap, (fBitmapShuttle.get(), BITMAPS_TO_KEEP)); in SkGPipeCanvas()455 fBitmapHeap = SkNEW_ARGS(SkBitmapHeap, in SkGPipeCanvas()459 fWriter.writePtr(static_cast<void*>(fBitmapHeap)); in SkGPipeCanvas()462 fFlattenableHeap.setBitmapStorage(fBitmapHeap); in SkGPipeCanvas()476 SkSafeUnref(fBitmapHeap); in ~SkGPipeCanvas()[all …]
118 SkBitmapHeap* fBitmapHeap; variable