Searched refs:fBits (Results 1 – 10 of 10) sorted by relevance
/external/skia/src/gpu/ |
D | GrDrawTargetCaps.h | 28 fBits = 0; in PrecisionInfo() 32 bool supported() const { return 0 != fBits; } in supported() 36 fBits == that.fBits; 52 int fBits; member
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D | GrStencilAttachment.h | 29 int bits() const { return fBits; } in bits() 61 , fBits(bits) in GrStencilAttachment() 71 int fBits; variable
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D | GrCoordTransform.cpp | 39 if ((2 << info->fBits) / maxD > subPixelThresh) { in reset()
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D | GrDrawTarget.cpp | 606 fFloatPrecisions[s][p].fBits); in dump()
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/external/skia/src/core/ |
D | SkFDot6.h | 27 int32_t fBits[2]; member 34 return tmp.fBits[1]; 36 return tmp.fBits[0];
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/external/skia/tests/ |
D | PathOpsAngleTest.cpp | 19 int fBits = SkFloatAs2sCompliment(f); in next() local 20 ++fBits; in next() 21 float fNext = Sk2sComplimentAsFloat(fBits); in next() 27 int fBits = SkFloatAs2sCompliment(f); in prev() local 28 --fBits; in prev() 29 float fNext = Sk2sComplimentAsFloat(fBits); in prev()
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/external/skia/src/ports/ |
D | SkScalerContext_win_dw.cpp | 627 if (sizeNeeded > fBits.count()) { in drawDWMask() 628 fBits.setCount(sizeNeeded); in drawDWMask() 632 memset(fBits.begin(), 0, sizeNeeded); in drawDWMask() 675 fBits.begin(), in drawDWMask() 678 return fBits.begin(); in drawDWMask()
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D | SkScalerContext_win_dw.h | 45 SkTDArray<uint8_t> fBits; variable
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D | SkFontHost_win.cpp | 420 fBits = NULL; in HDCOffscreen() 446 void* fBits; // points into fBM member in HDCOffscreen 500 fBM = CreateDIBSection(fDC, &info, DIB_RGB_COLORS, &fBits, 0, 0); in draw() 510 memset(fBits, 0, size); in draw() 525 return (const char*)fBits + (fHeight - glyph.fHeight) * srcRB; in draw()
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/external/skia/src/gpu/gl/ |
D | GrGLCaps.cpp | 1120 fFloatPrecisions[s][p].fBits = bits; in initShaderPrecisionTable() 1140 fFloatPrecisions[s][p].fBits = 23; in initShaderPrecisionTable()
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