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Searched refs:fConstInY (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/core/
DSkBlitter_ARGB32.cpp355 fConstInY = SkToBool(shaderContext->getFlags() & SkShader::kConstInY32_Flag); in SkARGB32_Shader_Blitter()
390 if (fConstInY) { in blitRect()
596 if (fConstInY) { in blitV()
DSkCoreBlitters.h180 bool fConstInY; variable