Searched refs:fCurrIndex (Results 1 – 8 of 8) sorted by relevance
11 int index = state->fCurrIndex; in Triangles()18 state->fCurrIndex = index + 3; in Triangles()24 int index = state->fCurrIndex; in TrianglesX()31 state->fCurrIndex = index + 3; in TrianglesX()36 int index = state->fCurrIndex; in TriangleStrip()48 state->fCurrIndex = index + 1; in TriangleStrip()54 int index = state->fCurrIndex; in TriangleStripX()66 state->fCurrIndex = index + 1; in TriangleStripX()71 int index = state->fCurrIndex; in TriangleFan()78 state->fCurrIndex = index + 1; in TriangleFan()[all …]
29 fCurrIndex = 0; in VertState()47 int fCurrIndex; member
35 int fCurrIndex; member in SkGIFMovie60 fCurrIndex = -1; in SkGIFMovie()111 fCurrIndex = i; in onSetTime()112 return fLastDrawIndex != fCurrIndex; in onSetTime()115 fCurrIndex = fGIF->ImageCount - 1; in onSetTime()360 if (fLastDrawIndex >= 0 && fLastDrawIndex == fCurrIndex) { in onGetBitmap()378 } else if (startIndex > fCurrIndex) { in onGetBitmap()383 int lastIndex = fCurrIndex; in onGetBitmap()
31 int fCurrIndex; member in Filter2View45 fCurrIndex = 0; in Filter2View()59 str.append(gNames[fCurrIndex]); in onQuery()
712 fCurrIndex = -1; in SampleWindow()724 fCurrIndex = fSamples.count(); in SampleWindow()753 fCurrIndex = findByTitle(FLAGS_slide[0]); in SampleWindow()754 if (fCurrIndex < 0) { in SampleWindow()766 if (fCurrIndex < 0) { in SampleWindow()769 fCurrIndex = findByTitle(title.c_str()); in SampleWindow()773 if (fCurrIndex < 0) { in SampleWindow()774 fCurrIndex = 0; in SampleWindow()907 this->loadView((*fSamples[fCurrIndex])()); in SampleWindow()1408 fCurrIndex = (fCurrIndex - 1 + fSamples.count()) % fSamples.count(); in previousSample()[all …]
162 int fCurrIndex; variable
299 int getSelection() const { return fCurrIndex; } in getSelection()343 int fCurrIndex; // logical index variable371 int getSelection() const { return fCurrIndex; } in getSelection()399 int fCurrIndex; // logical index variable
223 int getSelection() const { return fCurrIndex; } in getSelection()282 int16_t fScrollIndex, fCurrIndex; variable