Searched refs:fFS (Results 1 – 2 of 2) sorted by relevance
94 , fFS(this, args.fDesc->header().fFragPosKey) in GrGLProgramBuilder()115 fFS.addVarying(varying, fsPrecision); in addVarying()125 fFS.codeAppendf("%s = %s;", output, v.fsIn()); in addPassThroughAttribute()247 fFS.codeAppendf("vec4 %s;", outName.c_str()); in nameExpression()264 fFS.codeAppend(openBrace.c_str()); in emitAndInstallProc()268 fFS.codeAppend("}"); in emitAndInstallProc()282 fFS.codeAppend(openBrace.c_str()); in emitAndInstallProc()286 fFS.codeAppend("}"); in emitAndInstallProc()343 fFS.enableSecondaryOutput(); in emitAndInstallXferProc()347 if (k110_GrGLSLGeneration != fFS.fProgramBuilder->gpu()->glslGeneration()) { in emitAndInstallXferProc()[all …]
251 GrGLXPFragmentBuilder* getFragmentShaderBuilder() override { return &fFS; } in getFragmentShaderBuilder()342 fFS.reset(); in reset()362 fPB->fFS.nextStage(); in AutoStageAdvance()380 GrGLFragmentShaderBuilder fFS; variable