Searched refs:fIndexBufferIDIsValid (Results 1 – 2 of 2) sorted by relevance
72 , fIndexBufferIDIsValid(false) { in GrGLVertexArray()88 if (!fIndexBufferIDIsValid || bufferID != fIndexBufferID) { in bindWithIndexBuffer()90 fIndexBufferIDIsValid = true; in bindWithIndexBuffer()98 if (fIndexBufferIDIsValid && bufferID == fIndexBufferID) { in notifyIndexBufferDelete()105 fIndexBufferIDIsValid = false; in invalidateCachedState()
166 bool fIndexBufferIDIsValid; variable