Searched refs:fIsFlipped (Results 1 – 1 of 1) sorted by relevance
399 bool isFlipped() const { return fIsFlipped; } in isFlipped()407 this->fIsFlipped == s.fIsFlipped); in onIsEqual()415 : INHERITED(ctx, shader, matrix, tm), fFocalX(focalX), fIsFlipped(shader.isFlippedGrad()) { in FocalOutside2PtConicalEffect()422 bool fIsFlipped; member in FocalOutside2PtConicalEffect448 bool fIsFlipped; member in GLFocalOutside2PtConicalEffect517 fIsFlipped = data.isFlipped(); in GLFocalOutside2PtConicalEffect()555 if (!fIsFlipped) { in emitCode()573 SkASSERT(data.isFlipped() == fIsFlipped); in setData()1096 bool isFlipped() const { return fIsFlipped; } in isFlipped()1107 this->fIsFlipped == s.fIsFlipped); in onIsEqual()[all …]