Searched refs:fLocked (Results 1 – 5 of 5) sorted by relevance
90 bool fLocked; member in __anonb045545e0111::PoolDiscardableMemory99 , fLocked(true) in PoolDiscardableMemory()109 SkASSERT(!fLocked); // contract for SkDiscardableMemory in ~PoolDiscardableMemory()115 SkASSERT(!fLocked); // contract for SkDiscardableMemory in lock()120 SkASSERT(fLocked); // contract for SkDiscardableMemory in data()125 SkASSERT(fLocked); // contract for SkDiscardableMemory in unlock()159 if (!cur->fLocked) { in dumpDownTo()221 dm->fLocked = true; in lock()233 dm->fLocked = false; in unlock()
21 while(sk_atomic_exchange(&fLocked, true, sk_memory_order_acquire)) { /*spin*/ } in acquire()25 sk_atomic_store(&fLocked, false, sk_memory_order_release); in release()28 bool fLocked; member
163 , fLocked(false) { in GrCachedLayer()194 fLocked = false; in setTexture()213 void setLocked(bool locked) { fLocked = locked; } in setLocked()214 bool locked() const { return fLocked; } in locked()267 bool fLocked; member
27 SkASSERT(!fLocked); // layers without a texture cannot be locked in validate()37 if (fLocked) { in validate()48 SkASSERT(fLocked); in validate()
624 int fLocked; in validate() member641 ++fLocked; in validate()