Searched refs:fPMColor (Results 1 – 7 of 7) sorted by relevance
/external/skia/src/core/ |
D | SkBlitter_ARGB32.cpp | 54 fPMColor = SkPackARGB32(fSrcA, fSrcR, fSrcG, fSrcB); in SkARGB32_Blitter() 59 *value = fPMColor; in justAnOpaqueColor() 74 SkBlitRow::Color32(device, device, width, fPMColor); in blitH() 83 uint32_t color = fPMColor; in blitAntiH() 112 device[0] = SkBlendARGB32(fPMColor, device[0], a0); in blitAntiH2() 113 device[1] = SkBlendARGB32(fPMColor, device[1], a1); in blitAntiH2() 120 device[0] = SkBlendARGB32(fPMColor, device[0], a0); in blitAntiV2() 122 device[0] = SkBlendARGB32(fPMColor, device[0], a1); in blitAntiV2() 178 SkARGB32_BlendBW(fDevice, mask, clip, fPMColor, SkAlpha255To256(255 - fSrcA)); in blitMask() 180 SkARGB32_Blit32(fDevice, mask, clip, fPMColor); in blitMask() [all …]
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D | SkShader.cpp | 278 return SkGetPackedA32(fPMColor); in getSpan16Alpha() 304 fPMColor = SkPackARGB32(a, r, g, b); in ColorShaderContext() 316 sk_memset32(span, fPMColor, count); in shadeSpan() 324 memset(alpha, SkGetPackedA32(fPMColor), count); in shadeSpanAlpha()
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D | SkBlitter.cpp | 614 fPMColor = SkPreMultiplyColor(rec.fPaint->getColor()); in Sk3DShaderContext() 633 sk_memset32(span, fPMColor, count); in shadeSpan() 670 unsigned a = SkGetPackedA32(fPMColor); in shadeSpan() 671 unsigned r = SkGetPackedR32(fPMColor); in shadeSpan() 672 unsigned g = SkGetPackedG32(fPMColor); in shadeSpan() 673 unsigned b = SkGetPackedB32(fPMColor); in shadeSpan() 695 SkPMColor fPMColor; member in Sk3DShader::Sk3DShaderContext
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D | SkColorShader.h | 43 SkPMColor fPMColor;
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D | SkCoreBlitters.h | 128 SkPMColor fPMColor; variable
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/external/skia/include/effects/ |
D | SkModeColorFilter.h | 26 SkPMColor getPMColor() const { return fPMColor; } in getPMColor() 53 SkPMColor fPMColor; variable
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/external/skia/src/effects/ |
D | SkColorFilters.cpp | 41 SkPMColor color = fPMColor; in filterSpan() 55 fPMColor = SkPreMultiplyColor(fColor); in updateCache()
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