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Searched refs:fPathID (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLPath.cpp186 fPathID(gpu->glPathRendering()->genPaths(1)) { in GrGLPath()
188 InitPathObject(gpu, fPathID, fSkPath, stroke); in GrGLPath()
198 if (0 != fPathID && !this->isWrapped()) { in onRelease()
199 static_cast<GrGLGpu*>(this->getGpu())->glPathRendering()->deletePaths(fPathID, 1); in onRelease()
200 fPathID = 0; in onRelease()
207 fPathID = 0; in onAbandon()
DGrGLPath.h31 GrGLuint pathID() const { return fPathID; } in pathID()
41 GrGLuint fPathID; variable