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Searched refs:fProgramDataManager (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLProgram.cpp47 , fProgramDataManager(gpu, uniforms) { in GrGLProgram()
80 fProgramDataManager.setSampler(samplers[s].fUniform, *texUnitIdx); in initSamplers()
108 fGeometryProcessor->fGLProc->setData(fProgramDataManager, primProc, batchTracker); in setData()
112 fXferProcessor->fGLProc->setData(fProgramDataManager, xp); in setData()
127 fFragmentProcessors->fProcs[e]->fGLProc->setData(fProgramDataManager, processor); in setFragmentData()
141 gp->setTransformData(primProc, fProgramDataManager, index, in setTransformData()
150 fProgramDataManager.set1f(fBuiltinUniformHandles.fRTHeightUni, in setRenderTargetState()
170 fProgramDataManager.set4fv(fBuiltinUniformHandles.fRTAdjustmentUni, 1, rtAdjustmentVec); in onSetRenderTargetState()
DGrGLProgram.h152 GrGLProgramDataManager fProgramDataManager; variable