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Searched refs:fRecursionDepth (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/core/
DSkStroke.cpp230 int fRecursionDepth; // track stack depth to abort if numerics run amok member in SkPathStroker
400 fRecursionDepth = 0; in SkPathStroker()
1065 return intersectRay(quadPts, kResultType_RayType STROKER_DEBUG_PARAMS(fRecursionDepth)); in tangentsMeet()
1182 STROKER_DEBUG_PARAMS(fRecursionDepth) ); in compareQuadCubic()
1191 return strokeCloseEnough(quadPts->fQuad, ray, quadPts STROKER_DEBUG_PARAMS(fRecursionDepth)); in compareQuadCubic()
1201 STROKER_DEBUG_PARAMS(fRecursionDepth) ); in compareQuadConic()
1210 return strokeCloseEnough(quadPts->fQuad, ray, quadPts STROKER_DEBUG_PARAMS(fRecursionDepth)); in compareQuadConic()
1229 STROKER_DEBUG_PARAMS(fRecursionDepth)); in compareQuadQuad()
1236 return strokeCloseEnough(quadPts->fQuad, ray, quadPts STROKER_DEBUG_PARAMS(fRecursionDepth)); in compareQuadQuad()
1291 fRecursionDepth + 1)); in cubicStroke()
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