Searched refs:fSlotName (Results 1 – 2 of 2) sorted by relevance
95 fSlotName.set(slotName); in Item()104 fEvent->setBool(fSlotName.c_str(), value); in setBool()109 fEvent->setScalar(fSlotName.c_str(), value); in setScalar()114 fEvent->setS32(fSlotName.c_str(), value); in setInt()119 fEvent->setS32(fSlotName.c_str(), value); in setTriState()124 fEvent->setString(fSlotName.c_str(), value); in setString()
63 const char* getSlotName() const { return fSlotName.c_str(); } in getSlotName()87 SkString fSlotName; variable