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Searched refs:fStencilClearFBOID (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLGpu.cpp198 fStencilClearFBOID = 0; in GrGLGpu()
219 if (0 != fStencilClearFBOID) { in ~GrGLGpu()
220 GL_CALL(DeleteFramebuffers(1, &fStencilClearFBOID)); in ~GrGLGpu()
232 fStencilClearFBOID = 0; in contextAbandoned()
1191 if (0 == fStencilClearFBOID) { in createStencilAttachmentForRenderTarget()
1192 GL_CALL(GenFramebuffers(1, &fStencilClearFBOID)); in createStencilAttachmentForRenderTarget()
1195 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, fStencilClearFBOID)); in createStencilAttachmentForRenderTarget()
DGrGLGpu.h318 GrGLuint fStencilClearFBOID; variable