Searched refs:fTextureUsageSupport (Results 1 – 2 of 2) sorted by relevance
220 bool textureUsageSupport() const { return fTextureUsageSupport; } in textureUsageSupport()348 bool fTextureUsageSupport : 1; variable
39 fTextureUsageSupport = false; in reset()81 fTextureUsageSupport = caps.fTextureUsageSupport; in operator =()161 fTextureUsageSupport = (kGLES_GrGLStandard == standard) && in init()907 r.appendf("Texture Usage support: %s\n", (fTextureUsageSupport ? "YES": "NO")); in dump()