Searched refs:fTileProcX (Results 1 – 2 of 2) sorted by relevance
115 #define PREAMBLE(state) SkBitmapProcState::FixedTileProc tileProcX = (state).fTileProcX; (v…131 return SK_USHIFT16(s.fTileProcX(fx) * ((max) + 1)); in X()517 fTileProcX = choose_tile_proc(fTileModeX); in chooseMatrixProc()
58 FixedTileProc fTileProcX; // chooseProcs member