Searched refs:fVS (Results 1 – 2 of 2) sorted by relevance
92 : fVS(this) in GrGLProgramBuilder()109 fVS.addVarying(name, varying); in addVarying()124 fVS.codeAppendf("%s = %s;", v.vsOut(), input->fName); in addPassThroughAttribute()409 if (!fVS.compileAndAttachShaders(programID, &shadersToDelete)) { in finalize()417 fVS.bindVertexAttributes(programID); in finalize()
252 GrGLVertexBuilder* getVertexShaderBuilder() override { return &fVS; } in getVertexShaderBuilder()378 GrGLVertexBuilder fVS; variable