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Searched refs:fVertexBuffer (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/
DGrVertices.h23 const GrVertexBuffer* vertexBuffer() const { return fVertexBuffer.get(); } in vertexBuffer()
32 GrPendingIOResource<const GrVertexBuffer, kRead_GrIOType> fVertexBuffer; variable
55 fVertexBuffer.reset(vertexBuffer); in init()
81 fVertexBuffer.reset(vertexBuffer); in initIndexed()
112 fVertexBuffer.reset(vertexBuffer); in initInstanced()
143 fInstanceBatch.fVertexBuffer.reset(vertices.fVertexBuffer.get()); in init()
DGrAADistanceFieldPathRenderer.cpp173 SkAutoTUnref<const GrVertexBuffer> fVertexBuffer; member
215 flushInfo.fVertexBuffer.reset(SkRef(vertexBuffer)); in generateGeometry()
511 vertices.initInstanced(kTriangles_GrPrimitiveType, flushInfo->fVertexBuffer, in flush()
DGrGpu.cpp34 fVertexBuffer.reset(di.vertexBuffer()); in operator =()
DGrAtlasTextContext.cpp1509 SkAutoTUnref<const GrVertexBuffer> fVertexBuffer; member
1560 flushInfo.fVertexBuffer.reset(SkRef(vertexBuffer)); in generateGeometry()
1562 if (!vertices || !flushInfo.fVertexBuffer) { in generateGeometry()
1869 vertices.initInstanced(kTriangles_GrPrimitiveType, flushInfo->fVertexBuffer, in flush()