Searched refs:filterTextFlags (Results 1 – 5 of 5) sorted by relevance
144 runPaint.setFlags(this->filterTextFlags(runPaint)); in drawTextBlob()371 uint32_t SkBaseDevice::filterTextFlags(const SkPaint& paint) const { in filterTextFlags() function in SkBaseDevice
2164 uint32_t filteredFlags = device->filterTextFlags(paint); in SkDeviceFilteredPaint()
141 uint32_t filterTextFlags(const SkPaint&) const;
118 runPaint.setFlags(fGpuDevice->filterTextFlags(runPaint)); in drawTextBlob()
498 runPaint.setFlags(fGpuDevice->filterTextFlags(runPaint)); in regenerateTextBlob()2058 runPaint.setFlags(fGpuDevice->filterTextFlags(runPaint)); in flushRunAsPaths()