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Searched refs:fragShader (Results 1 – 7 of 7) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fShaderApiTests.cpp309 …:RenderContext& renderCtx, glu::Program& program, glu::Shader& vertShader, glu::Shader& fragShader) in logVertexFragmentProgram() argument
311 …DE_ASSERT(vertShader.getType() == glu::SHADERTYPE_VERTEX && fragShader.getType() == glu::SHADERTYP… in logVertexFragmentProgram()
316 logShader(log, renderCtx, fragShader); in logVertexFragmentProgram()
409 const GLuint fragShader = glCreateShader(GL_FRAGMENT_SHADER); in compileShaders() local
412 TCU_CHECK(fragShader != 0); in compileShaders()
417 glShaderSource(fragShader, 1, &fragSource, 0); in compileShaders()
418 glCompileShader(fragShader); in compileShaders()
423 m_fragShader = fragShader; in compileShaders()
788 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT); in buildProgram() local
791 fragShader.compile(); in buildProgram()
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/external/deqp/modules/gles3/functional/
Des3fShaderApiTests.cpp363 …:RenderContext& renderCtx, glu::Program& program, glu::Shader& vertShader, glu::Shader& fragShader) in logVertexFragmentProgram() argument
365 …DE_ASSERT(vertShader.getType() == glu::SHADERTYPE_VERTEX && fragShader.getType() == glu::SHADERTYP… in logVertexFragmentProgram()
370 logShader(log, renderCtx, fragShader); in logVertexFragmentProgram()
463 const GLuint fragShader = glCreateShader(GL_FRAGMENT_SHADER); in compileShaders() local
466 TCU_CHECK(fragShader != 0); in compileShaders()
471 glShaderSource(fragShader, 1, &fragSource, 0); in compileShaders()
472 glCompileShader(fragShader); in compileShaders()
477 m_fragShader = fragShader; in compileShaders()
848 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT); in buildProgram() local
851 fragShader.compile(); in buildProgram()
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/external/deqp/modules/gles3/performance/
Des3pShaderCompilationCases.cpp456 deUint32 fragShader; member
477 …void setShaderSources (deUint32 vertShader, deUint32 fragShader, const ProgramContext&) con…
633 deUint32 fragShader; member
1712 result.fragShader = gl.createShader(GL_FRAGMENT_SHADER); in createShadersAndProgram()
1716 gl.attachShader(result.program, result.fragShader); in createShadersAndProgram()
1721 void ShaderCompilerCase::setShaderSources (deUint32 vertShader, deUint32 fragShader, const ProgramC… in setShaderSources() argument
1727 gl.shaderSource(fragShader, 1, &fragShaderSourceCStr, DE_NULL); in setShaderSources()
1828 gl.detachShader(shadersAndProgram.program, shadersAndProgram.fragShader); in cleanup()
1830 gl.deleteShader(shadersAndProgram.fragShader); in cleanup()
1848 result.frag = getShaderInfoLog(gl, shadersAndProgram.fragShader); in getLogs()
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Des3pDepthTests.cpp477 inline ObjectData quadWith (const string& fragShader, float depth) in quadWith() argument
479 …return ObjectData(glu::makeVtxFragSources(getBaseVertexShader(), fragShader), getFullscreenQuad(de… in quadWith()
/external/deqp/modules/gles2/performance/
Des2pShaderCompilationCases.cpp456 deUint32 fragShader; member
477 …void setShaderSources (deUint32 vertShader, deUint32 fragShader, const ProgramContext&) con…
633 deUint32 fragShader; member
1692 result.fragShader = gl.createShader(GL_FRAGMENT_SHADER); in createShadersAndProgram()
1696 gl.attachShader(result.program, result.fragShader); in createShadersAndProgram()
1701 void ShaderCompilerCase::setShaderSources (deUint32 vertShader, deUint32 fragShader, const ProgramC… in setShaderSources() argument
1707 gl.shaderSource(fragShader, 1, &fragShaderSourceCStr, DE_NULL); in setShaderSources()
1808 gl.detachShader(shadersAndProgram.program, shadersAndProgram.fragShader); in cleanup()
1810 gl.deleteShader(shadersAndProgram.fragShader); in cleanup()
1828 result.frag = getShaderInfoLog(gl, shadersAndProgram.fragShader); in getLogs()
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/external/deqp/modules/glshared/
DglsLifetimeTests.cpp119 CheckedProgram (const RenderContext& renderCtx, GLuint vtxShader, GLuint fragShader) in CheckedProgram() argument
123 attachShader(fragShader); in CheckedProgram()
851 CheckedShader fragShader (getRenderContext(), in testDeleteUsed() local
854 vtxShader.getShader(), fragShader.getShader()); in testDeleteUsed()
/external/deqp/modules/internal/
DditFrameworkTests.cpp749 } fragShader; in runCase() local
751 const rr::Program program (&vtxShader, &fragShader); in runCase()