/external/deqp/modules/gles2/functional/ |
D | es2fShaderApiTests.cpp | 309 …:RenderContext& renderCtx, glu::Program& program, glu::Shader& vertShader, glu::Shader& fragShader) in logVertexFragmentProgram() argument 311 …DE_ASSERT(vertShader.getType() == glu::SHADERTYPE_VERTEX && fragShader.getType() == glu::SHADERTYP… in logVertexFragmentProgram() 316 logShader(log, renderCtx, fragShader); in logVertexFragmentProgram() 409 const GLuint fragShader = glCreateShader(GL_FRAGMENT_SHADER); in compileShaders() local 412 TCU_CHECK(fragShader != 0); in compileShaders() 417 glShaderSource(fragShader, 1, &fragSource, 0); in compileShaders() 418 glCompileShader(fragShader); in compileShaders() 423 m_fragShader = fragShader; in compileShaders() 788 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT); in buildProgram() local 791 fragShader.compile(); in buildProgram() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderApiTests.cpp | 363 …:RenderContext& renderCtx, glu::Program& program, glu::Shader& vertShader, glu::Shader& fragShader) in logVertexFragmentProgram() argument 365 …DE_ASSERT(vertShader.getType() == glu::SHADERTYPE_VERTEX && fragShader.getType() == glu::SHADERTYP… in logVertexFragmentProgram() 370 logShader(log, renderCtx, fragShader); in logVertexFragmentProgram() 463 const GLuint fragShader = glCreateShader(GL_FRAGMENT_SHADER); in compileShaders() local 466 TCU_CHECK(fragShader != 0); in compileShaders() 471 glShaderSource(fragShader, 1, &fragSource, 0); in compileShaders() 472 glCompileShader(fragShader); in compileShaders() 477 m_fragShader = fragShader; in compileShaders() 848 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT); in buildProgram() local 851 fragShader.compile(); in buildProgram() [all …]
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/external/deqp/modules/gles3/performance/ |
D | es3pShaderCompilationCases.cpp | 456 deUint32 fragShader; member 477 …void setShaderSources (deUint32 vertShader, deUint32 fragShader, const ProgramContext&) con… 633 deUint32 fragShader; member 1712 result.fragShader = gl.createShader(GL_FRAGMENT_SHADER); in createShadersAndProgram() 1716 gl.attachShader(result.program, result.fragShader); in createShadersAndProgram() 1721 void ShaderCompilerCase::setShaderSources (deUint32 vertShader, deUint32 fragShader, const ProgramC… in setShaderSources() argument 1727 gl.shaderSource(fragShader, 1, &fragShaderSourceCStr, DE_NULL); in setShaderSources() 1828 gl.detachShader(shadersAndProgram.program, shadersAndProgram.fragShader); in cleanup() 1830 gl.deleteShader(shadersAndProgram.fragShader); in cleanup() 1848 result.frag = getShaderInfoLog(gl, shadersAndProgram.fragShader); in getLogs() [all …]
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D | es3pDepthTests.cpp | 477 inline ObjectData quadWith (const string& fragShader, float depth) in quadWith() argument 479 …return ObjectData(glu::makeVtxFragSources(getBaseVertexShader(), fragShader), getFullscreenQuad(de… in quadWith()
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/external/deqp/modules/gles2/performance/ |
D | es2pShaderCompilationCases.cpp | 456 deUint32 fragShader; member 477 …void setShaderSources (deUint32 vertShader, deUint32 fragShader, const ProgramContext&) con… 633 deUint32 fragShader; member 1692 result.fragShader = gl.createShader(GL_FRAGMENT_SHADER); in createShadersAndProgram() 1696 gl.attachShader(result.program, result.fragShader); in createShadersAndProgram() 1701 void ShaderCompilerCase::setShaderSources (deUint32 vertShader, deUint32 fragShader, const ProgramC… in setShaderSources() argument 1707 gl.shaderSource(fragShader, 1, &fragShaderSourceCStr, DE_NULL); in setShaderSources() 1808 gl.detachShader(shadersAndProgram.program, shadersAndProgram.fragShader); in cleanup() 1810 gl.deleteShader(shadersAndProgram.fragShader); in cleanup() 1828 result.frag = getShaderInfoLog(gl, shadersAndProgram.fragShader); in getLogs() [all …]
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/external/deqp/modules/glshared/ |
D | glsLifetimeTests.cpp | 119 CheckedProgram (const RenderContext& renderCtx, GLuint vtxShader, GLuint fragShader) in CheckedProgram() argument 123 attachShader(fragShader); in CheckedProgram() 851 CheckedShader fragShader (getRenderContext(), in testDeleteUsed() local 854 vtxShader.getShader(), fragShader.getShader()); in testDeleteUsed()
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/external/deqp/modules/internal/ |
D | ditFrameworkTests.cpp | 749 } fragShader; in runCase() local 751 const rr::Program program (&vtxShader, &fragShader); in runCase()
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