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Searched refs:full_runs (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/core/
DSkBlitBWMaskTemplate.h67 int full_runs = (rite_edge >> 3) - ((left_edge + 7) >> 3); in SK_BLITBWMASK_NAME() local
72 SkASSERT(full_runs >= 0); in SK_BLITBWMASK_NAME()
73 full_runs -= 1; in SK_BLITBWMASK_NAME()
77 full_runs -= 1; in SK_BLITBWMASK_NAME()
83 if (full_runs < 0) in SK_BLITBWMASK_NAME()
97 int runs = full_runs; in SK_BLITBWMASK_NAME()
DSkBlitter.cpp147 int full_runs = (rite_edge >> 3) - ((left_edge + 7) >> 3); in blitMask() local
151 SkASSERT(full_runs >= 0); in blitMask()
152 full_runs -= 1; in blitMask()
156 full_runs -= 1; in blitMask()
163 if (full_runs < 0) { in blitMask()
172 bits_to_runs(this, cx, cy, bits, left_mask, full_runs + 2, rite_mask); in blitMask()