/external/deqp/framework/common/ |
D | tcuBilinearImageCompare.cpp | 74 inline deUint8 interpolateChannel (deUint32 fx1, deUint32 fy1, deUint8 p00, deUint8 p01, deUint8 p1… in interpolateChannel() argument 77 const deUint32 fy0 = (1u<<NUM_SUBPIXEL_BITS) - fy1; in interpolateChannel() 79 const deUint32 sum = fx0*fy0*p00 + fx1*fy0*p10 + fx0*fy1*p01 + fx1*fy1*p11; in interpolateChannel() 97 deUint32 fy1 = v-(y0<<NUM_SUBPIXEL_BITS); in bilinearSampleRGBA8() local 106 …res |= interpolateChannel(fx1, fy1, getChannel<0>(p00), getChannel<0>(p01), getChannel<0>(p10), ge… in bilinearSampleRGBA8() 107 …res |= interpolateChannel(fx1, fy1, getChannel<1>(p00), getChannel<1>(p01), getChannel<1>(p10), ge… in bilinearSampleRGBA8() 108 …res |= interpolateChannel(fx1, fy1, getChannel<2>(p00), getChannel<2>(p01), getChannel<2>(p10), ge… in bilinearSampleRGBA8() 109 …res |= interpolateChannel(fx1, fy1, getChannel<3>(p00), getChannel<3>(p01), getChannel<3>(p10), ge… in bilinearSampleRGBA8()
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/external/freetype/src/smooth/ |
D | ftgrays.c | 800 TCoord ey1, ey2, fy1, fy2, mod; 808 fy1 = (TCoord)( ras.y - SUBPIXELS( ey1 ) ); 822 gray_render_scanline( RAS_VAR_ ey1, ras.x, fy1, to_x, fy2 ); 843 delta = (int)( first - fy1 ); 869 p = ( ONE_PIXEL - fy1 ) * dx; 875 p = fy1 * dx; 884 gray_render_scanline( RAS_VAR_ ey1, ras.x, fy1, x, (TCoord)first ); 935 TPos dx, dy, fx1, fy1, fx2, fy2; in gray_render_line() local 953 fy1 = ras.y - SUBPIXELS( ey1 ); in gray_render_line() 968 ras.cover += ( fy2 - fy1 ); in gray_render_line() [all …]
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/external/pdfium/core/src/fxge/agg/agg23/ |
D | fx_agg_rasterizer_scanline_aa.cpp | 238 int fy1 = y1 & poly_base_mask; in render_line() local 243 render_hline(ey1, x1, fy1, x2, fy2); in render_line() 257 delta = first - fy1; in render_line() 272 p = (poly_base_size - fy1) * dx; in render_line() 275 p = fy1 * dx; in render_line() 287 render_hline(ey1, x1, fy1, x_from, first); in render_line()
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/external/mesa3d/src/mesa/swrast/ |
D | s_tritemp.h | 174 const GLfixed fy1 = FloatToFixed(v1->attrib[FRAG_ATTRIB_WPOS][1] - 0.5F) & snapMask; in NAME() local 176 if (fy0 <= fy1) { in NAME() 177 if (fy1 <= fy2) { in NAME() 180 vMin_fy = fy0; vMid_fy = fy1; vMax_fy = fy2; in NAME() 185 vMin_fy = fy2; vMid_fy = fy0; vMax_fy = fy1; in NAME() 190 vMin_fy = fy0; vMid_fy = fy2; vMax_fy = fy1; in NAME() 198 vMin_fy = fy1; vMid_fy = fy0; vMax_fy = fy2; in NAME() 201 else if (fy2 <= fy1) { in NAME() 204 vMin_fy = fy2; vMid_fy = fy1; vMax_fy = fy0; in NAME() 210 vMin_fy = fy1; vMid_fy = fy2; vMax_fy = fy0; in NAME()
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D | s_aaline.c | 292 const GLfloat fy1 = sy - info->qy1; in compute_coveragef() local 299 GLfloat cross1 = (info->ex1 * fy1 - info->ey1 * fx1); in compute_coveragef()
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/external/deqp/modules/gles3/functional/ |
D | es3fInstancedRenderingTests.cpp | 361 float fy1 = -1.0f + (float)(y+1) / (float)QUAD_GRID_SIZE * 2.0f; in init() local 369 m_gridVertexPositions.push_back(fy1); in init() 373 m_gridVertexPositions.push_back(fy1); in init() 375 m_gridVertexPositions.push_back(fy1); in init()
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D | es3fVertexTextureTests.cpp | 292 float fy1 = (float)(y+1) / gridSizeFloat; in PosTexCoordQuadGrid() local 294 Vec2 quadVertices[4] = { Vec2(fx0, fy0), Vec2(fx1, fy0), Vec2(fx0, fy1), Vec2(fx1, fy1) }; in PosTexCoordQuadGrid()
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/external/libvncserver/libvncserver/ |
D | selbox.c | 218 int fx1,fy1,fx2,fy2; /* for font bbox */ in rfbSelectBox() local 223 rfbWholeFontBBox(font, &fx1, &fy1, &fx2, &fy2); in rfbSelectBox() 224 selData.textH = fy2-fy1; in rfbSelectBox()
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/external/pdfium/third_party/freetype/src/smooth/ |
D | ftgrays.c | 777 TCoord ey1, ey2, fy1, fy2, mod; in gray_render_line() local 785 fy1 = (TCoord)( ras.y - ras.last_ey ); in gray_render_line() 810 gray_render_scanline( RAS_VAR_ ey1, ras.x, fy1, to_x, fy2 ); in gray_render_line() 831 delta = (int)( first - fy1 ); in gray_render_line() 857 p = ( ONE_PIXEL - fy1 ) * dx; in gray_render_line() 863 p = fy1 * dx; in gray_render_line() 872 gray_render_scanline( RAS_VAR_ ey1, ras.x, fy1, x, (TCoord)first ); in gray_render_line()
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/external/deqp/modules/gles2/functional/ |
D | es2fBufferTestUtil.cpp | 329 float fy1 = 2.0f * sy1 - 1.0f; in computePositions() local 333 positions[baseNdx+1] = tcu::Vec2(fx0, fy1); in computePositions() 335 positions[baseNdx+3] = tcu::Vec2(fx1, fy1); in computePositions()
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D | es2fVertexTextureTests.cpp | 242 float fy1 = (float)(y+1) / gridSizeFloat; in PosTexCoordQuadGrid() local 244 Vec2 quadVertices[4] = { Vec2(fx0, fy0), Vec2(fx1, fy0), Vec2(fx0, fy1), Vec2(fx1, fy1) }; in PosTexCoordQuadGrid()
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/external/deqp/modules/glshared/ |
D | glsShaderRenderCase.cpp | 722 float fy1 = deFloatClamp((sfy - sy0) * oosy, 0.0f, 1.0f); in computeVertexReference() local 725 bool tri = fx1 + fy1 <= 1.0f; in computeVertexReference() 727 float ty = tri ? fy1 : (1.0f-fy1); in computeVertexReference()
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D | glsBufferTestUtil.cpp | 490 float fy1 = 2.0f * sy1 - 1.0f; in computePositions() local 494 positions[baseNdx+1] = tcu::Vec2(fx0, fy1); in computePositions() 496 positions[baseNdx+3] = tcu::Vec2(fx1, fy1); in computePositions()
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/external/deqp/modules/egl/ |
D | teglGLES2SharingTests.cpp | 435 float fy1 = 0.125f * ((int)(i / 16.0f)) - 1.0f; in renderResource() local 442 int y1 = deRoundFloatToInt32((height * fy1 / 2.0f) + oy); in renderResource()
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