Searched refs:getAngularVelocity (Results 1 – 6 of 6) sorted by relevance
435 public Vector3f getAngularVelocity() { in getAngularVelocity() method in PhysicsRigidBody437 getAngularVelocity(objectId, vec); in getAngularVelocity()441 private native void getAngularVelocity(long objectId, Vector3f vec); in getAngularVelocity() method in PhysicsRigidBody447 public void getAngularVelocity(Vector3f vec) { in getAngularVelocity() method in PhysicsRigidBody448 getAngularVelocity(objectId, vec); in getAngularVelocity()
411 public Vector3f getAngularVelocity() { in getAngularVelocity() method in PhysicsRigidBody412 return Converter.convert(rBody.getAngularVelocity(tempVec)); in getAngularVelocity()419 public void getAngularVelocity(Vector3f vec) { in getAngularVelocity() method in PhysicsRigidBody420 Converter.convert(rBody.getAngularVelocity(tempVec), vec); in getAngularVelocity()
130 Vector3f angVel = getAngularVelocity(); in prePhysicsTick()
84 control.setAngularVelocity(getAngularVelocity()); in cloneForSpatial()
88 control.setAngularVelocity(getAngularVelocity()); in cloneForSpatial()
517 jmeBulletUtil::convert(env, &body->getAngularVelocity(), value); in Java_com_jme3_bullet_objects_PhysicsRigidBody_getAngularVelocity()