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Searched refs:getDefaultFramebuffer (Results 1 – 13 of 13) sorted by relevance

/external/deqp/framework/opengl/
DgluES3PlusWrapperContext.hpp61 …virtual deUint32 getDefaultFramebuffer (void) const { return m_context->getDefaultFramebuffer(… in getDefaultFramebuffer() function in glu::ES3PlusWrapperContext
DgluFboRenderContext.hpp56 virtual deUint32 getDefaultFramebuffer (void) const { return m_framebuffer; } in getDefaultFramebuffer() function in glu::FboRenderContext
DgluRenderContext.hpp212 virtual deUint32 getDefaultFramebuffer (void) const { return 0; } in getDefaultFramebuffer() function in glu::RenderContext
DgluStateReset.cpp369 const deUint32 defaultFbo = renderCtx.getDefaultFramebuffer(); in resetStateES()
965 deUint32 framebuffer = renderCtx.getDefaultFramebuffer(); in resetStateGLCore()
968 gl.bindFramebuffer (GL_FRAMEBUFFER, renderCtx.getDefaultFramebuffer()); in resetStateGLCore()
/external/deqp/framework/platform/ios/
DtcuIOSPlatform.hh93 virtual deUint32 getDefaultFramebuffer (void) const { DE_ASSERT(!"No framebuffer"); return 0; } in getDefaultFramebuffer() function in tcu::ios::RawContext
113 virtual deUint32 getDefaultFramebuffer (void) const { return *m_framebuffer; } in getDefaultFramebuffer() function in tcu::ios::ScreenContext
/external/deqp/framework/platform/null/
DtcuNullRenderContext.hpp62 virtual deUint32 getDefaultFramebuffer (void) const { return 0; } in getDefaultFramebuffer() function in tcu::null::RenderContext
/external/deqp/modules/gles3/functional/
Des3fShaderPrecisionTests.cpp285 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in init()
445 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in iterate()
538 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in init()
644 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in iterate()
737 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in init()
Des3fFramebufferBlitTests.cpp662 glBindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in render()
671 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in render()
679 glBindFramebuffer(GL_READ_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in render()
790 …litDir == BLIT_DEFAULT_TO_TARGET) ? (fbo) : (m_context.getRenderContext().getDefaultFramebuffer()); in render()
791 …litDir == BLIT_DEFAULT_TO_TARGET) ? (m_context.getRenderContext().getDefaultFramebuffer()) : (fbo); in render()
/external/deqp/modules/glshared/
DglsScissorTests.cpp515 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_renderCtx.getDefaultFramebuffer()); in init()
529 const deInt32 defaultFramebuffer = m_renderCtx.getDefaultFramebuffer(); in render()
/external/deqp/modules/gles2/functional/
Des2fFboApiTest.cpp611 bool defaultFboIsZero = m_context.getRenderContext().getDefaultFramebuffer() == 0; in init()
/external/deqp/framework/opengl/simplereference/
DsglrGLContext.cpp197 deUint32 defaultFbo = m_context.getDefaultFramebuffer(); in bindFramebuffer()
/external/deqp/modules/gles31/functional/
Des31fPrimitiveBoundingBoxTests.cpp3356 …ER, (m_dst == TARGET_FBO) ? (**m_dstFbo) : (m_context.getRenderContext().getDefaultFramebuffer())); in iterate()
3360 …ER, (m_src == TARGET_FBO) ? (**m_srcFbo) : (m_context.getRenderContext().getDefaultFramebuffer())); in iterate()
3387 …ER, (m_dst == TARGET_FBO) ? (**m_dstFbo) : (m_context.getRenderContext().getDefaultFramebuffer())); in verifyImage()
3438 …ER, (m_src == TARGET_FBO) ? (**m_srcFbo) : (m_context.getRenderContext().getDefaultFramebuffer())); in fillSourceWithPattern()
Des31fDebugTests.cpp1705 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in iterate()