Searched refs:getEffectiveDepthStencilAccess (Results 1 – 5 of 5) sorted by relevance
/external/deqp/framework/common/ |
D | tcuTextureUtil.hpp | 142 PixelBufferAccess getEffectiveDepthStencilAccess (const PixelBufferAccess& baseAccess, Sampler:… 143 ConstPixelBufferAccess getEffectiveDepthStencilAccess (const ConstPixelBufferAccess& baseAccess,…
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D | tcuTextureUtil.cpp | 565 …clear(getEffectiveDepthStencilAccess(access, Sampler::MODE_DEPTH), tcu::Vec4(depth, 0.0f, 0.0f, 0.… in clearDepth() 572 …clear(getEffectiveDepthStencilAccess(access, Sampler::MODE_STENCIL), tcu::UVec4(stencil, 0u, 0u, 0… in clearStencil() 644 …fillWithComponentGradients(getEffectiveDepthStencilAccess(access, tcu::Sampler::MODE_DEPTH), minVa… in fillWithComponentGradients() 646 …fillWithComponentGradients(getEffectiveDepthStencilAccess(access, tcu::Sampler::MODE_STENCIL), min… in fillWithComponentGradients() 721 …fillWithComponentGradients(getEffectiveDepthStencilAccess(access, tcu::Sampler::MODE_DEPTH), color… in fillWithGrid() 723 …fillWithComponentGradients(getEffectiveDepthStencilAccess(access, tcu::Sampler::MODE_STENCIL), col… in fillWithGrid() 1131 PixelBufferAccess getEffectiveDepthStencilAccess (const PixelBufferAccess& baseAccess, Sampler::Dep… in getEffectiveDepthStencilAccess() function 1136 ConstPixelBufferAccess getEffectiveDepthStencilAccess (const ConstPixelBufferAccess& baseAccess, Sa… in getEffectiveDepthStencilAccess() function 1154 …storage[levelNdx] = tcu::getEffectiveDepthStencilAccess(src.getLevel(levelNdx), sampler.depthStenc… in getEffectiveTView() 1177 …storage[faceNdx * src.getNumLevels() + levelNdx] = tcu::getEffectiveDepthStencilAccess(src.getLeve… in getEffectiveTView()
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/external/deqp/modules/gles31/functional/ |
D | es31fStencilTexturingTests.cpp | 166 …const int stencilBits = tcu::getTextureFormatBitDepth(tcu::getEffectiveDepthStencilAccess(dst, t… in renderTestPatternReference()
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D | es31fTextureBorderClampTests.cpp | 297 …const tcu::PixelBufferAccess depthAccess = tcu::getEffectiveDepthStencilAccess(texture->getRefText… in genDummyTexture() 304 …const tcu::PixelBufferAccess stencilAccess = tcu::getEffectiveDepthStencilAccess(texture->getRefTe… in genDummyTexture()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 3026 …return rr::MultisamplePixelBufferAccess::fromMultisampleAccess(tcu::getEffectiveDepthStencilAccess… in getDepthMultisampleAccess() 3031 …return rr::MultisamplePixelBufferAccess::fromMultisampleAccess(tcu::getEffectiveDepthStencilAccess… in getStencilMultisampleAccess() 4705 m_effectiveAccess[levelNdx] = tcu::getEffectiveDepthStencilAccess(m_access[levelNdx], mode); in updateSamplerMode()
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