Searched refs:getFinalCallCount (Results 1 – 2 of 2) sorted by relevance
97 …int getFinalCallCount (void) const { DE_ASSERT(m_state == STATE_FINISHED); return m_cali… in getFinalCallCount() function in deqp::gls::ShaderPerformanceMeasurer
195 m_initialCalibration->initialNumCalls = de::max(1, m_measurer.getFinalCallCount()); in iterate()