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Searched refs:getFrustumFar (Results 1 – 9 of 9) sorted by relevance

/external/jmonkeyengine/engine/src/core-effects/com/jme3/post/ssao/
DSSAOFilter.java134 …vp.getCamera().getFrustumTop() / vp.getCamera().getFrustumNear()) * vp.getCamera().getFrustumFar(); in initFilter()
136 frustumCorner = new Vector3f(farX, farY, vp.getCamera().getFrustumFar()); in initFilter()
138 frustumNearFar.y = vp.getCamera().getFrustumFar(); in initFilter()
/external/jmonkeyengine/engine/src/core-effects/com/jme3/water/
DSimpleWaterProcessor.java156 …2("FrustumNearFar", new Vector2f(vp.getCamera().getFrustumNear(), vp.getCamera().getFrustumFar())); in initialize()
197 sceneCam.getFrustumFar(), in postQueue()
213 sceneCam.getFrustumFar(), in postQueue()
DWaterFilter.java163 sceneCam.getFrustumFar(), in preFrame()
/external/jmonkeyengine/engine/src/core/com/jme3/shadow/
DPssmShadowUtil.java79 …ZExtent() - bbOcc.getCenter().z, bbRecv.getZExtent() - bbRecv.getCenter().z), cam.getFrustumFar()); in computeZFar()
DBasicShadowRenderer.java151 viewCam.getFrustumFar(), in postQueue()
DPssmShadowRenderer.java347 zFar = viewCam.getFrustumFar(); in postQueue()
DShadowUtil.java69 float f = viewCam.getFrustumFar(); in updateFrustumPoints2()
/external/jmonkeyengine/engine/src/core/com/jme3/renderer/
DRenderManager.java994 far = cam.getFrustumFar(); in setViewProjection()
DCamera.java489 public float getFrustumFar() { in getFrustumFar() method in Camera