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Searched refs:getGLFormat (Results 1 – 4 of 4) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fCompressedTextureTests.cpp88 …CFormatShortName(format).c_str(), glu::getCompressedTexFormatName(glu::getGLFormat(format)), astcT… in init()
105 …CFormatShortName(format).c_str(), glu::getCompressedTexFormatName(glu::getGLFormat(format)), forma… in init()
/external/deqp/framework/opengl/
DgluTexture.cpp132 , m_format (getGLFormat(levels[0].getFormat())) in Texture2D()
190 deUint32 compressedFormat = getGLFormat(levels[0].getFormat()); in loadCompressed()
291 , m_format (getGLFormat(levels[0].getFormat())) in TextureCube()
378 deUint32 compressedFormat = getGLFormat(levels[0].getFormat()); in loadCompressed()
524 , m_format (getGLFormat(levels[0].getFormat())) in Texture2DArray()
584 deUint32 compressedFormat = getGLFormat(levels[0].getFormat()); in loadCompressed()
644 , m_format (getGLFormat(levels[0].getFormat())) in Texture3D()
706 deUint32 compressedFormat = getGLFormat(levels[0].getFormat()); in loadCompressed()
DgluTextureUtil.hpp70 deUint32 getGLFormat (tcu::CompressedTexFormat format);
DgluTextureUtil.cpp236 deUint32 getGLFormat (tcu::CompressedTexFormat format) in getGLFormat() function