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Searched refs:getMotionState (Results 1 – 7 of 7) sorted by relevance

/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/
DKinematicRagdollControl.java173 Vector3f p = link.rigidBody.getMotionState().getWorldLocation(); in update()
178 Quaternion q = link.rigidBody.getMotionState().getWorldRotationQuat(); in update()
560 … debugShape.setLocalTranslation(physicsBoneLink.rigidBody.getMotionState().getWorldLocation()); in render()
561 … debugShape.setLocalRotation(physicsBoneLink.rigidBody.getMotionState().getWorldRotationQuat()); in render()
716 Vector3f p = link.rigidBody.getMotionState().getWorldLocation(); in blendToKinematicMode()
721 Quaternion q = link.rigidBody.getMotionState().getWorldRotationQuat(); in blendToKinematicMode()
DRigidBodyControl.java207 getMotionState().applyTransform(spatial); in update()
DVehicleControl.java175 if (getMotionState().applyTransform(spatial)) { in update()
/external/jmonkeyengine/engine/src/bullet-native/
Dcom_jme3_bullet_objects_PhysicsRigidBody.cpp91 ((jmeMotionState*) body->getMotionState())->setKinematicLocation(env, value); in Java_com_jme3_bullet_objects_PhysicsRigidBody_setPhysicsLocation()
92 body->setCenterOfMassTransform(((jmeMotionState*) body->getMotionState())->worldTransform); in Java_com_jme3_bullet_objects_PhysicsRigidBody_setPhysicsLocation()
116 ((jmeMotionState*) body->getMotionState())->setKinematicRotation(env, value); in Java_com_jme3_bullet_objects_PhysicsRigidBody_setPhysicsRotation__JLcom_jme3_math_Matrix3f_2()
117 body->setCenterOfMassTransform(((jmeMotionState*) body->getMotionState())->worldTransform); in Java_com_jme3_bullet_objects_PhysicsRigidBody_setPhysicsRotation__JLcom_jme3_math_Matrix3f_2()
141 ((jmeMotionState*) body->getMotionState())->setKinematicRotationQuat(env, value); in Java_com_jme3_bullet_objects_PhysicsRigidBody_setPhysicsRotation__JLcom_jme3_math_Quaternion_2()
142 body->setCenterOfMassTransform(((jmeMotionState*) body->getMotionState())->worldTransform); in Java_com_jme3_bullet_objects_PhysicsRigidBody_setPhysicsRotation__JLcom_jme3_math_Quaternion_2()
/external/jmonkeyengine/engine/src/test/jme3test/bullet/
DPhysicsHoverControl.java174 getMotionState().applyTransform(spatial); in update()
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/
DPhysicsRigidBody.java130 public RigidBodyMotionState getMotionState() { in getMotionState() method in PhysicsRigidBody
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/
DPhysicsRigidBody.java144 public RigidBodyMotionState getMotionState() { in getMotionState() method in PhysicsRigidBody