Searched refs:glActiveShaderProgram (Results 1 – 16 of 16) sorted by relevance
33 + glActiveShaderProgram
137 gl.glActiveShaderProgram(pipeline.getPipeline(), frgProgram.getProgram()); in iterate()
6 gl->activeShaderProgram = &glActiveShaderProgram;
6 gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram");
6 …activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram");
6 #define glActiveShaderProgram glwActiveShaderProgram macro
6 gl->activeShaderProgram = glActiveShaderProgram;
7 GLW_APICALL void GLW_APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program) function
34 #define glActiveShaderProgram MANGLE(ActiveShaderProgram) macro
8227 GLAPI void APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program);
6 void glActiveShaderProgram (glw::GLuint pipeline, glw::GLuint program);
7 void CallLogWrapper::glActiveShaderProgram (glw::GLuint pipeline, glw::GLuint program) function in CallLogWrapper10 …m_log << TestLog::Message << "glActiveShaderProgram(" << pipeline << ", " << program << ");" << Te…