Searched refs:glBeginTransformFeedback (Results 1 – 25 of 31) sorted by relevance
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296 glBeginTransformFeedback (GL_TRIANGLES); in init()339 glBeginTransformFeedback (GL_TRIANGLES); in init()1691 glBeginTransformFeedback (GL_TRIANGLES); in init()1738 glBeginTransformFeedback (-1); in init()1743 glBeginTransformFeedback (GL_TRIANGLES); in init()1745 glBeginTransformFeedback (GL_POINTS); in init()1751 glBeginTransformFeedback (GL_TRIANGLES); in init()1758 glBeginTransformFeedback (GL_TRIANGLES); in init()1765 glBeginTransformFeedback (GL_TRIANGLES); in init()1796 glBeginTransformFeedback (GL_TRIANGLES); in init()[all …]
394 glBeginTransformFeedback (GL_POINTS); in init()497 glBeginTransformFeedback (GL_TRIANGLES); in init()664 glBeginTransformFeedback (GL_POINTS); in init()775 glBeginTransformFeedback (GL_TRIANGLES); in init()850 glBeginTransformFeedback (GL_POINTS); in init()963 glBeginTransformFeedback (GL_TRIANGLES); in init()
655 glBeginTransformFeedback(GL_POINTS); in testTransformFeedback()695 glBeginTransformFeedback(GL_POINTS); in testTransformFeedback()
480 m_gl.glBeginTransformFeedback(type); in ScopedTransformFeedbackFeedback()
400 ctx.glBeginTransformFeedback (GL_POINTS); in draw_elements()505 ctx.glBeginTransformFeedback (GL_TRIANGLES); in draw_elements_incomplete_primitive()676 ctx.glBeginTransformFeedback (GL_POINTS); in draw_elements_instanced()789 ctx.glBeginTransformFeedback (GL_TRIANGLES); in draw_elements_instanced_incomplete_primitive()865 ctx.glBeginTransformFeedback (GL_POINTS); in draw_range_elements()980 ctx.glBeginTransformFeedback (GL_TRIANGLES); in draw_range_elements_incomplete_primitive()
311 ctx.glBeginTransformFeedback (GL_TRIANGLES); in link_program()355 ctx.glBeginTransformFeedback (GL_TRIANGLES); in use_program()1742 ctx.glBeginTransformFeedback (GL_TRIANGLES); in bind_transform_feedback()1791 ctx.glBeginTransformFeedback (-1); in begin_transform_feedback()1796 ctx.glBeginTransformFeedback (GL_TRIANGLES); in begin_transform_feedback()1798 ctx.glBeginTransformFeedback (GL_POINTS); in begin_transform_feedback()1804 ctx.glBeginTransformFeedback (GL_TRIANGLES); in begin_transform_feedback()1811 ctx.glBeginTransformFeedback (GL_TRIANGLES); in begin_transform_feedback()1818 ctx.glBeginTransformFeedback (GL_TRIANGLES); in begin_transform_feedback()1850 ctx.glBeginTransformFeedback (GL_TRIANGLES); in pause_transform_feedback()[all …]
9 { "glBeginTransformFeedback", (deFunctionPtr)glBeginTransformFeedback },
9 gl->beginTransformFeedback = &glBeginTransformFeedback;
10 gl->beginTransformFeedback = &glBeginTransformFeedback;
9 …inTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeedback");
10 …inTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeedback");
11 …inTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeedback");
12 …inTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeedback");
12 …ansformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeedback");
227 void glBeginTransformFeedback (deUint32 primitiveMode);
12 gl->beginTransformFeedback = glBeginTransformFeedback;
342 "glBeginTransformFeedback",
36 o glBeginTransformFeedback (GLenum primitiveMode);