/external/deqp/modules/gles3/functional/ |
D | es3fIndexedStateQueryTests.cpp | 159 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, feedbackIndex[ndx], feedbackBuffers[ndx]); in testTransformFeedback() 204 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, feedbackPositionIndex, feedbackBuffers[0]); in testTransformFeedback() 324 glBindBufferBase(GL_UNIFORM_BUFFER, uniformIndices[ndx], buffers[ndx]); in testUniformBuffers() 375 glBindBufferBase(GL_UNIFORM_BUFFER, uniformIndices[0], buffers[0]); in testUniformBuffers()
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D | es3fNegativeVertexArrayApiTests.cpp | 393 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in init() 496 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in init() 663 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in init() 774 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in init() 849 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in init() 962 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in init()
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D | es3fLifetimeTests.cpp | 329 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, buffer); in attach() 338 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, 0); in detach() 523 GLU_CHECK_CALL(glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, *buf)); in iterate()
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D | es3fNegativeShaderApiTests.cpp | 295 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in init() 338 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in init() 1690 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in init() 1734 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in init() 1750 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, 0); in init() 1753 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in init() 1790 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in init() 1824 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in init() 1859 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in init()
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D | es3fNegativeBufferApiTests.cpp | 380 glBindBufferBase(-1, 0, bufU); in init() 382 glBindBufferBase(GL_ARRAY_BUFFER, 0, bufU); in init() 389 glBindBufferBase(GL_UNIFORM_BUFFER, maxUSize, bufU); in init() 396 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, maxTFSize, bufTF); in init()
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D | es3fBooleanStateQueryTests.cpp | 621 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, feedbackBufferId); in test()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeVertexArrayApiTests.cpp | 399 ctx.glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in draw_elements() 504 ctx.glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in draw_elements_incomplete_primitive() 675 ctx.glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in draw_elements_instanced() 788 ctx.glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in draw_elements_instanced_incomplete_primitive() 864 ctx.glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in draw_range_elements() 979 ctx.glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in draw_range_elements_incomplete_primitive()
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D | es31fNegativeShaderApiTests.cpp | 310 ctx.glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in link_program() 354 ctx.glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in use_program() 1741 ctx.glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in bind_transform_feedback() 1787 ctx.glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in begin_transform_feedback() 1803 ctx.glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, 0); in begin_transform_feedback() 1806 ctx.glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in begin_transform_feedback() 1844 ctx.glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in pause_transform_feedback() 1879 ctx.glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in resume_transform_feedback() 1915 ctx.glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in end_transform_feedback()
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D | es31fNegativeBufferApiTests.cpp | 381 ctx.glBindBufferBase(-1, 0, bufU); in bind_buffer_base() 383 ctx.glBindBufferBase(GL_ARRAY_BUFFER, 0, bufU); in bind_buffer_base() 390 ctx.glBindBufferBase(GL_UNIFORM_BUFFER, maxUSize, bufU); in bind_buffer_base() 397 ctx.glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, maxTFSize, bufTF); in bind_buffer_base()
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D | es31fIndexedStateQueryTests.cpp | 248 gl.glBindBufferBase(m_bufferTarget, ndxA, *bufferA); in iterate() 349 gl.glBindBufferBase(m_bufferTarget, ndxA, *bufferA); in iterate() 436 gl.glBindBufferBase(m_bufferTarget, ndxA, *bufferA); in iterate()
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/external/deqp/framework/egl/ |
D | egluStaticES30Library.inl | 12 { "glBindBufferBase", (deFunctionPtr)glBindBufferBase },
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/external/deqp/doc/testspecs/GLES31/ |
D | functional.ssbo.txt | 31 - glBindBufferBase()
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/external/deqp/doc/testspecs/GLES3/ |
D | functional.ubo.txt | 32 - glBindBufferBase()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES30Direct.inl | 12 gl->bindBufferBase = &glBindBufferBase;
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D | glwInitES31Direct.inl | 13 gl->bindBufferBase = &glBindBufferBase;
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D | glwInitES30.inl | 12 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase");
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D | glwInitGL30.inl | 13 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase");
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D | glwInitGL31.inl | 13 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase");
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D | glwInitES31.inl | 13 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase");
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D | glwInitGL32.inl | 13 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase");
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D | glwInitGL33.inl | 13 gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase");
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/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.hpp | 230 void glBindBufferBase (deUint32 target, deUint32 index, deUint32 buffer);
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 15 gl->bindBufferBase = glBindBufferBase;
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/external/deqp/modules/egl/ |
D | teglGetProcAddressTests.inl | 343 "glBindBufferBase",
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/external/deqp/doc/ |
D | GLES3 Negative API Functions.txt | 184 o glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
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