Searched refs:glBindProgramPipeline (Results 1 – 18 of 18) sorted by relevance
122 gl.glBindProgramPipeline(pipeline.getPipeline()); in iterate()126 gl.glBindProgramPipeline(0); in iterate()199 gl.glBindProgramPipeline(pipeline.getPipeline()); in iterate()209 gl.glBindProgramPipeline(pipeline.getPipeline()); in iterate()260 gl.glBindProgramPipeline(pipeline.getPipeline()); in iterate()264 gl.glBindProgramPipeline(0); in iterate()355 gl.glBindProgramPipeline(pipeline.getPipeline()); in iterate()360 gl.glBindProgramPipeline(0); in iterate()
1343 glBindProgramPipeline(pipeName); in testPipelineRendering()1346 glBindProgramPipeline(0); in testPipelineRendering()1370 LOG_CALL(glBindProgramPipeline(pipeName)); in testCurrentProgPriority()1372 LOG_CALL(glBindProgramPipeline(0)); in testCurrentProgPriority()1379 LOG_CALL(glBindProgramPipeline(pipeName)); in testCurrentProgPriority()1381 LOG_CALL(glBindProgramPipeline(0)); in testCurrentProgPriority()1424 LOG_CALL(glBindProgramPipeline(pipeline.getPipeline())); in testActiveProgramUniform()1440 LOG_CALL(glBindProgramPipeline(0)); in testActiveProgramUniform()
320 gl.glBindProgramPipeline(pipeline.getPipeline()); in iterate()331 gl.glBindProgramPipeline(pipeline); in iterate()
34 + glBindProgramPipeline vs glUseProgram priority49 glUseProgram and and glBindProgramPipeline and draws a triangle. The
17 gl->bindProgramPipeline = &glBindProgramPipeline;
17 gl->bindProgramPipeline = (glBindProgramPipelineFunc) loader->get("glBindProgramPipeline");
20 gl->bindProgramPipeline = (glBindProgramPipelineFunc) loader->get("glBindProgramPipeline");
21 …bindProgramPipeline = (glBindProgramPipelineFunc) loader->get("glBindProgramPipeline");
24 …bindProgramPipeline = (glBindProgramPipelineFunc) loader->get("glBindProgramPipeline");
24 #define glBindProgramPipeline glwBindProgramPipeline macro
24 gl->bindProgramPipeline = glBindProgramPipeline;
145 GLW_APICALL void GLW_APIENTRY glBindProgramPipeline (GLuint pipeline) function
92 #define glBindProgramPipeline MANGLE(BindProgramPipeline) macro
8229 GLAPI void APIENTRY glBindProgramPipeline (GLuint pipeline);
24 void glBindProgramPipeline (glw::GLuint pipeline);
133 void CallLogWrapper::glBindProgramPipeline (glw::GLuint pipeline) function in CallLogWrapper136 m_log << TestLog::Message << "glBindProgramPipeline(" << pipeline << ");" << TestLog::EndMessage;