/external/deqp/modules/gles3/functional/ |
D | es3fIndexedStateQueryTests.cpp | 158 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_DYNAMIC_READ); in testTransformFeedback() 203 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_DYNAMIC_READ); in testTransformFeedback() 208 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_DYNAMIC_READ); in testTransformFeedback() 323 glBufferData(GL_UNIFORM_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in testUniformBuffers() 374 glBufferData(GL_UNIFORM_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in testUniformBuffers() 379 glBufferData(GL_UNIFORM_BUFFER, rangeBufferTotalSize, DE_NULL, GL_DYNAMIC_DRAW); in testUniformBuffers()
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D | es3fBufferObjectQueryTests.cpp | 288 glBufferData(m_bufferTarget, len, DE_NULL, GL_STREAM_DRAW); in testBuffer() 320 glBufferData(m_bufferTarget, 16, DE_NULL, usages[ndx]); in testBuffer() 369 glBufferData(m_bufferTarget, 16, DE_NULL, GL_DYNAMIC_COPY); in testBuffer() 394 glBufferData(m_bufferTarget, 16, DE_NULL, GL_DYNAMIC_COPY); in testBuffer() 419 glBufferData(m_bufferTarget, 16, DE_NULL, GL_DYNAMIC_COPY); in testBuffer() 468 glBufferData(GL_ARRAY_BUFFER, 8, DE_NULL, GL_DYNAMIC_COPY); in test()
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D | es3fNegativeBufferApiTests.cpp | 83 glBufferData(-1, 0, NULL, GL_STREAM_DRAW); in init() 88 glBufferData(GL_ARRAY_BUFFER, 0, NULL, -1); in init() 93 glBufferData(GL_ARRAY_BUFFER, -1, NULL, GL_STREAM_DRAW); in init() 99 glBufferData(GL_ARRAY_BUFFER, 0, NULL, GL_STREAM_DRAW); in init() 110 glBufferData(GL_ARRAY_BUFFER, 10, 0, GL_STREAM_DRAW); in init() 138 glBufferData(GL_ARRAY_BUFFER, 10, 0, GL_STREAM_DRAW); in init() 314 glBufferData(GL_UNIFORM_BUFFER, 16, NULL, GL_STREAM_DRAW); in init() 319 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_STREAM_DRAW); in init() 371 glBufferData(GL_UNIFORM_BUFFER, 16, NULL, GL_STREAM_DRAW); in init() 376 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_STREAM_DRAW); in init() [all …]
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D | es3fBufferMapTests.cpp | 78 glBufferData(m_bufferTarget, m_bufferSize, DE_NULL, m_usage); in iterate() 131 glBufferData(m_bufferTarget, m_size, DE_NULL, m_usage); in iterate() 182 glBufferData(m_bufferTarget, m_bufferSize, refBuf.getPtr(), m_usage); in iterate() 243 glBufferData(m_bufferTarget, bufferSize, refBuf.getPtr(), m_usage); in iterate() 302 glBufferData(m_bufferTarget, bufferSize, refBuf.getPtr(), m_usage); in iterate() 363 glBufferData(m_bufferTarget, bufferSize, refBuf.getPtr(), m_usage); in iterate() 435 glBufferData(m_bufferTarget, size, refBuf.getPtr(), m_usage); in iterate() 500 glBufferData(m_bufferTarget, m_bufferSize, refBuf.getPtr(), m_usage); in iterate()
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D | es3fBufferCopyTests.cpp | 99 glBufferData(m_srcTarget, m_srcSize, srcRef.getPtr(), m_srcHint); in iterate() 105 glBufferData(m_dstTarget, m_dstSize, dstRef.getPtr(), m_dstHint); in iterate() 203 glBufferData(m_srcTarget, size, ref.getPtr(), m_hint); in iterate()
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D | es3fBufferWriteTests.cpp | 201 glBufferData(m_target, m_size, refBuf.getPtr(), m_usage); in iterate() 248 glBufferData(spec->target, spec->size, refBuf.getPtr(), spec->usage); in iterate() 299 glBufferData(m_target, m_size, refBuf.getPtr(), m_usage); in iterate() 351 glBufferData(m_target, m_size, DE_NULL, m_usage); in iterate() 489 glBufferData(target, size, fillWithData ? m_refBuffer.getPtr() : DE_NULL, hint); in iterate()
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D | es3fNegativeVertexArrayApiTests.cpp | 392 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init() 495 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init() 662 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init() 773 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init() 848 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init() 961 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init()
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/external/deqp/modules/gles2/functional/ |
D | es2fNegativeBufferApiTests.cpp | 81 glBufferData(-1, 0, NULL, GL_STREAM_DRAW); in init() 86 glBufferData(GL_ARRAY_BUFFER, 0, NULL, -1); in init() 91 glBufferData(GL_ARRAY_BUFFER, -1, NULL, GL_STREAM_DRAW); in init() 97 glBufferData(GL_ARRAY_BUFFER, 0, NULL, GL_STREAM_DRAW); in init() 108 glBufferData(GL_ARRAY_BUFFER, 10, 0, GL_STREAM_DRAW); in init() 128 glBufferData(GL_ARRAY_BUFFER, 10, 0, GL_STREAM_DRAW); in init()
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D | es2fBufferObjectQueryTests.cpp | 201 glBufferData(m_bufferTarget, len, DE_NULL, GL_STREAM_DRAW); in testBuffer() 229 glBufferData(m_bufferTarget, 16, DE_NULL, usages[ndx]); in testBuffer()
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D | es2fBufferWriteTests.cpp | 201 glBufferData(m_target, m_size, refBuf.getPtr(), m_usage); in iterate() 248 glBufferData(spec->target, spec->size, refBuf.getPtr(), spec->usage); in iterate() 299 glBufferData(m_target, m_size, refBuf.getPtr(), m_usage); in iterate() 351 glBufferData(m_target, m_size, DE_NULL, m_usage); in iterate() 477 glBufferData(target, size, fillWithData ? m_refBuffer.getPtr() : DE_NULL, hint); in iterate()
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/external/deqp/modules/glshared/ |
D | glsMemoryStressCase.cpp | 200 GLU_CHECK_CALL(glBufferData(GL_ARRAY_BUFFER, sizeof(s_quadCoords), s_quadCoords, GL_STATIC_DRAW)); in TextureRenderer() 204 …GLU_CHECK_CALL(glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(s_quadIndices), s_quadIndices, GL_STAT… in TextureRenderer() 362 GLU_CHECK_CALL(glBufferData(GL_ARRAY_BUFFER, sizeof(s_quadCoords), s_quadCoords, GL_STATIC_DRAW)); in BufferRenderer() 366 …GLU_CHECK_CALL(glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(s_quadIndices), s_quadIndices, GL_STAT… in BufferRenderer() 704 glBufferData(GL_ARRAY_BUFFER, size, &(m_dummyData[0]), GL_DYNAMIC_DRAW); in allocateBuffer() 707 glBufferData(GL_ARRAY_BUFFER, size, NULL, GL_DYNAMIC_DRAW); in allocateBuffer()
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D | glsBufferTestUtil.cpp | 603 …glBufferData (GL_ARRAY_BUFFER, (glw::GLsizeiptr)(positions.size()*sizeof(positions[0])), &posit… in verify() 609 …glBufferData (GL_ELEMENT_ARRAY_BUFFER, (glw::GLsizeiptr)(indices.size()*sizeof(indices[0])), &i… in verify() 810 …glBufferData (GL_ARRAY_BUFFER, (glw::GLsizeiptr)(positions.size()*sizeof(positions[0])), &positi… in verify() 814 …glBufferData (GL_ARRAY_BUFFER, (glw::GLsizeiptr)(colors.size()*sizeof(colors[0])), &colors[0], G… in verify() 827 …glBufferData (GL_ARRAY_BUFFER, (glw::GLsizeiptr)(fetchedPos.size()*sizeof(fetchedPos[0])), &fetc… in verify() 831 …glBufferData (GL_ARRAY_BUFFER, (glw::GLsizeiptr)(fetchedColor.size()*sizeof(fetchedColor[0])), &… in verify()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeBufferApiTests.cpp | 77 ctx.glBufferData(-1, 0, NULL, GL_STREAM_DRAW); in buffer_data() 82 ctx.glBufferData(GL_ARRAY_BUFFER, 0, NULL, -1); in buffer_data() 87 ctx.glBufferData(GL_ARRAY_BUFFER, -1, NULL, GL_STREAM_DRAW); in buffer_data() 93 ctx.glBufferData(GL_ARRAY_BUFFER, 0, NULL, GL_STREAM_DRAW); in buffer_data() 105 ctx.glBufferData(GL_ARRAY_BUFFER, 10, 0, GL_STREAM_DRAW); in buffer_sub_data() 134 ctx.glBufferData(GL_ARRAY_BUFFER, 10, 0, GL_STREAM_DRAW); in buffer_sub_data_size_offset() 314 ctx.glBufferData(GL_UNIFORM_BUFFER, 16, NULL, GL_STREAM_DRAW); in bind_buffer_range() 319 ctx.glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_STREAM_DRAW); in bind_buffer_range() 372 ctx.glBufferData(GL_UNIFORM_BUFFER, 16, NULL, GL_STREAM_DRAW); in bind_buffer_base() 377 ctx.glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_STREAM_DRAW); in bind_buffer_base() [all …]
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D | es31fNegativeVertexArrayApiTests.cpp | 398 ctx.glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in draw_elements() 503 ctx.glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in draw_elements_incomplete_primitive() 674 ctx.glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in draw_elements_instanced() 787 ctx.glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in draw_elements_instanced_incomplete_primitive() 863 ctx.glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in draw_range_elements() 978 ctx.glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in draw_range_elements_incomplete_primitive()
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D | es31fTextureBufferTests.cpp | 374 gl.glBufferData(GL_TEXTURE_BUFFER, 32, DE_NULL, GL_STATIC_DRAW); in iterate() 445 gl.glBufferData(GL_TEXTURE_BUFFER, 1024, DE_NULL, GL_STATIC_DRAW); in iterate() 526 gl.glBufferData(GL_TEXTURE_BUFFER, 1024, DE_NULL, GL_STATIC_DRAW); in iterate()
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/external/replicaisland/src/com/replica/replicaisland/ |
D | Grid.java | 350 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, vertexSize, in generateHardwareBuffers() 361 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, texCoordSize, in generateHardwareBuffers() 376 gl11.glBufferData(GL11.GL_ELEMENT_ARRAY_BUFFER, indexSize, mIndexBuffer, in generateHardwareBuffers()
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/external/deqp/modules/gles31/stress/ |
D | es31sDrawTests.cpp | 204 …gl.glBufferData(GL_ELEMENT_ARRAY_BUFFER, (int)(indices.size() * sizeof(deUint16)), &indices[0], GL… in iterate() 215 gl.glBufferData(GL_ARRAY_BUFFER, dataSize * sizeof(float[4]), DE_NULL, GL_STATIC_DRAW); in iterate() 227 gl.glBufferData(GL_ARRAY_BUFFER, dataSize * sizeof(float[4]), DE_NULL, GL_STATIC_DRAW); in iterate() 254 gl.glBufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(drawCommand), &drawCommand, GL_STATIC_DRAW); in iterate() 278 gl.glBufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(drawCommand), &drawCommand, GL_STATIC_DRAW); in iterate()
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/external/deqp/doc/testspecs/GLES3/ |
D | performance.buffer.data_upload.txt | 26 + Performance of glBufferData and glBufferSubData 128 (GL_ELEMENT_ARRAY_BUFFER) buffer contents with glBufferData, and issue render with 152 case if the upload method is not glBufferData, glBufferData is called with NULL data 155 target buffer upload with glBufferData. The rendering does not depend on this second
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D | functional.buffers.txt | 37 + Writing buffer data with glBufferData, glBufferSubData
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D | functional.pbo.txt | 26 + Writing buffer data using glBufferData() and glBufferSubData()
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/external/deqp/framework/egl/ |
D | egluStaticES20Library.inl | 18 { "glBufferData", (deFunctionPtr)glBufferData },
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D | egluStaticES30Library.inl | 26 { "glBufferData", (deFunctionPtr)glBufferData },
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/external/deqp/doc/testspecs/GLES31/ |
D | functional.texture_buffers.txt | 38 - glBufferData
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D | functional.compute.indirect_dispatch.txt | 43 glBufferData(). In gen_in_compute cases a compute shader is first dispatches,
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/external/deqp/doc/testspecs/GL3/ |
D | functional.texture_buffers.txt | 35 - glBufferData
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